Mod 7 Priest Spells


Level Short Name Spell Name Magic
Level
Mana Duration Difficulty Target Element Location Spell Effect Description
1 harm Harm 1 1 0 +15 Monster
Single
Normal Newhaven
Slums
Silvermere
4-19 Damage on armour, Affects living This spell wounds an opponent from within.
1 mihe Minor Healing 1 2 0 +10 Self
Single
Normal Newhaven
Silvermere
Heals 2-18 hp, Affects living This will heal some of the target's wounds.
2 bles Bless 1 4 40 +5 Self
Single
Normal Newhaven
Silvermere
Acc +3, Negates Curse, Blight This spell will make the target's attacks more accurate in combat.
2 curs Curse 1 4 40 +5 Monster
Single
Normal Slums Acc -6; Negates Bless and Chant, Evil in Combat +5 This spell will make the target's attacks less likely to hit.
3 turn Turn Undead 1 4 0 +0 Monster Normal Silvermere
Slums
12-75 Damage without armour, Affects undead This spell will cause a great amount of damage to undead creatures.
4 hamm Spiritual Hammer 1 3 0 +5 Monster
Single
Normal Silvermere
Slums
4-25 Damage on armour You launch a hammer of holy force at the target.
5 prev Protection from Evil 1 6 50 +0 Self
Single
Normal Silvermere Prgd +10, Not Evil Defense against Evil beings.
5 prgd Protection from Good 1 6 50 +0 Self
Single
Normal Slums, Rhudaur Prev +10, Not Good Defense against good beings.
6 chan Chant 1 10 40 -5 Area Normal Silvermere Acc +3; Negates Blight and Curse This spell will add to the accuracy of all good aligned users in the room.
6 blit Blight 1 10 40 -5 Area Normal Slums Acc -6, Evil in Combat; Negates Chant, Bless Mass curse.
7 cure Cure Poison 1 8 0 -10 Self
Single
Normal Silvermere Cure poison +8, Removes Dae Asp Poisons 1 & 3, Dispell Magic +19 This spell will remove all poison from the target's system.
7 irfa Iron Faith 3 6 30 -10 Self Normal Silvermere MR +2-15 This spell increases your resistance.
8 mahe Major Healing 1 8 0 -5 Self
Single
Normal Silvermere Heals 6-40 hps, Affects living This spell heals a target's hit points.
8 agon Agony 1 5 0 0 Monster
Single
Normal Slums
Silvermere
18-56 Damage on armour, Affects living This spell will cause massive damage and pain to a target.
9 aura Holy Aura 3 15 60 -10 Area Normal Silvermere Party protection from evil +10, Not evil This spell creates a shield to help protect against evil.
9 unho Unholy Aura 3 15 60 -10 Area Normal Slums Party protection from good +10, Evil This spell will protect the target against Good creatures.
9 gcrs Greater Curse 1 8 40 -10 Monster
Single
Normal Blue Tower, Rhudaur Acc -10, Negates Greater Bless, Evil in combat This is a more powerful version of Curse. Not cumulative with Curse.
10 rain Healing Rain 1 5 0 -15 Area Normal Silvermere Heals 4-22 hps, Affects Living This spell heals your party.
10 gbls Greater Bless 1 8 40 -15 Self
Single
Normal Silvermere Acc +6, Removes Greater Curse This is an improved Bless spell. Not cumulative with Bless.
10 prhe Priestly Healing 3 1 0 -5 Single Normal Nekojin Village Heals 2-15, Affects Living An efficient healing spell for Priests only, which can only heal others.
11 glit Glitterdust 1 6 30 -15 Single Normal Silvermere Stealth -10, Evil in Combat This spell makes stealth tougher.
11 armr Holy Armour 3 10 60 -20 Self Normal Silvermere AC +2-17, Good This spell surrounds the caster with a shield of faith
11 uarm Unholy Armour 3 10 60 -20 Self Normal Slums, Rhudaur AC +2-17, Evil This spell surrounds the caster with a shield of faith.
12 blin Blind 1 12 10 -25 Monster
Single
Normal Treehouse, Rhudaur Blind User +1, AC -5, Acc -8, Evil in Combat Strikes someone blind!
12 site Cure Blindness 1 12 0 -25 Self
Single
Normal Silvermere Dispell Magic +107 Cures blindness
13 hfor Holy Force 1 8 0 -10 Monster
Single
Normal Treehouse 18-68 Damage on armour, Not Evil A shimmering white blast of divine energy strikes the foe!
13 ufor Unholy Force 1 8 0 -10 Monster
Single
Normal Rhudaur 18-68 Damage on armour, Not Good A pulsing black blast of divine force strikes the target!
13 cdes Cure Disease 2 12 0 -25 Self
Single
Normal Silvermere Removes Rotting Flesh, Plague, Disease, Leprosy This spell cures diseases.
14 hold Hold Person 1 12 4 -30 Monster
Single
Normal Treehouse Hold Person +100, Evil in Combat Stops a person from moving!
14 rcrs Remove Curse 3 20 0 -40 Self
Single
Normal Silvermere Remove cursed item -1 to 6 Removes a curse.
15 grhe Greater Healing 2 12 0 -25 Self
Single
Normal Treehouse Heals 5-70 hps, Affects Living A powerful healing spell.
15 rite Righteousness 3 24 40 -25 Self
Single
Normal Holy Writ (Dark Clerics) Acc +6, Heal +1, MaxDmg +1, Not Evil Increases your combat power and heals you slowly throughout its duration.
15 blud Blood Ritual 3 24 40 -25 Self
Single
Normal Skin-Covered Book (Dark Priest) Acc +6, Heal +1, MaxDmg +1, Evil This unholy spell summons the power of the Blood God to make you strong and heal you.
16 disr Disrupt 1 8 0 -25 Monster Normal Treehouse 30-132 Damage on armour, Affects Undead This spell is very effective against undead.
17 mrai Major Healing Rain 2 15 0 -40 Area Normal Treehouse Heal 8-32 hps This a powerful area healing spell.
18 gstk Godstrike 1 12 0 -40 Monster
Single
Normal Treehouse 30-104 Damage on armour A powerful force strikes the foe.
18 ston Stone to Flesh 3 30 0 -25 Monster
Single
Normal Crumbling Bible (Night Hag) Removes Petrification, Partial Petrification, Stoneskin This powerful spell reverses the effects of petrification.
18 sacr Sacrifice 3 8 0 -25 Single Normal Forgotten Scroll (Unholy Idol) Drains min: -60 max: -20, Affects Living Heal other, damages you.
19 dfav Divine Favour 2 12 30 -35 Self
Single
Normal Blue Tower Acc +10, Negates Divine Disfavour This is a very powerful version of Bless. Not cumulative iwth the other Bless spells.
19 disf Divine Disfavour 2 12 30 -40 Monster
Single
Normal Blue Tower
Rhudaur
Acc -15, Negates Divine Favour, Evil in Combat This is a very powerful version of Curse. Not cumulative with the other curse spells.
21 wind Black Wind 2 30 10 -40 Area Normal Blue Tower, Rhudaur Blind User +1, Evil in Combat, Affects Living A dark energy fills the room, blinding your foe.
22 gdhe Godheal 3 24 0 -50 Self
Single
Normal Blue Tower Heals 15-120 hps, Affects Living A most powerful healing spell.
24 grai Greater Healing Rain 3 30 0 -55 Area Normal Blue Tower Heal 15-50 hps A powerful party-healing spell.
25 para Paralyze 3 30 4 -55 Area Normal Ancient Keep Hold Person +100, Evil in Combat This spell holds all your enemies.
25 gwra God's Wrath 2 14 0 -50 Monster
Single
Normal Blue Tower 57-170 Damage on armour This spell summons the wrath of your god to assault the foe.
30 fury Divine Fury 2 16 0 -60 Monster
Single
Normal Ancient Keep 50-290 Damage on armour This powerful spell concentrates the anger of your god upon your foe for devastating effect!
30 dmer Divine Mercy 3 50 0 -65 Area Normal Ancient Keep Heals 25-97 hps This is a most powerful healing spell and heals your party greatly.
35 soul Soulstrike 3 20 0 -70 Monster
Single
Normal Papyrus Scroll (Saracen High Priest) 90-370 Damage on armour A good combat spell for Priests.
40 mgra Merciful Grace 3 35 0 -120 Self
Single
Normal Spell Quests Heals 10-160, Cure Poison +8 Using this spell you call upon the merciful grace of your deity to heal a friend and cure ailments.
40 wcur Wrathful Curse 2 25 7 -100 Monster
Single
Normal Deranged Priest Hold Person +100, Mute, Blind User +1, Acc -15, Heal -2, Evil in Combat This spell strikes your opponents blind, mute, and cripple!
45 dcor Divine Courage 3 25 40 55 Area Normal Ancient Keep Heal +1, Acc +15, MaxDmg +3 This holy spell enhances the courage of your party, making them excel at combat!
 

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