Mod 8 Druid Spells

Through Version 1.11e
Level Short Name Spell Name Magic
Level
Mana Duration Difficulty Target Element Location Spell Effect Description
1 star Starlight 1 4 80 +0 Self Normal Silvermere
Newhaven
Room Illu +175 This spell focuses the power of the stars to illuminate an area.
1 vine Vine Strike 1 1 0 +15 Monster
Single
Normal Silvermere
Newhaven
4-12 Dmg on armour With this spell, the caster throws out a thorny vine to strike his foe.
2 mend Mend 1 4 0 +8 Self
Single
Normal Silvermere
Newhaven
Heals 3-27 hp, Affects living By casting this spell, the wounds of the target are healed.
2 aler Alertness 1 4 60 +5 Self
Single
Normal Silvermere Perception +10, Negates Senselessness Improves perception.
3 rcol Resist Cold 1 6 70 +5 Self
Single
Normal Silvermere Resists Cold Damage 2-22, Removes Resist Fire and Resist Lightning This spell makes the target more resistant to cold and cold attacks.
4 chao Chaos 1 3 0 +5 Monster
Single
Normal Silvermere 7-24 Damage on armour This spell disrupts the elemental balance of the target, causing major damage.
4 sens Senselessness 1 6 40 +0 Monster
Single
Normal Silvermere Percep-10, Negates Alertness, Evil in Combat, Affects Living Reduces the target's awareness.
5 rfir Resist Fire 1 8 70 -5 Self
Single
Normal Silvermere Resists Fire Damage 0-20, Negates Resist Cold and Resist Lightning This spell makes the target more resistant to fire attacks.
5 char Charm Animal 1 10 60 -5 Monster Normal Silvermere Enslave +100, Affects Animals Charms animal
6 anti Antidote 1 8 0 -15 Self
Single
Normal Silvermere Cure poison +8, Dispell Magic +19, Removes Dae Asp Poisons #1 and 3 This spell transforms all toxins and poisons in the target's body into harmless fluid.
7 skin Barkskin 1 15 40 -5 Self Normal Silvermere DR +10, AC +5, Neg Barkskin (nuts) and Stoneskin This spell hardens the target's skin until it is as hard as bark.
8 strk Stonestrike 1 5 0 -5 Monster
Single
Normal Silvermere 14-39 Damage on armour This spell hurls a boulder at the foe.
9 rlit Resist Lightning 1 10 60 +0 Self
Single
Normal Silvermere Resist Lightning 1-21, Negates Resist Cold and Resist Fire This spell protects the target from lightning, magical or otherwise.
10 pbol Poison Bolt 1 12 80 +0 Monster
Single
Poison Silvermere Poison 4-7, Evil in combat, Affects living A bolt of poisonouse venom is summoned to strike your foe!
11 rhel Rapid Healing 1 8 60 -20 Self
Single
Normal Silvermere HPRegen +100, Affects Living, Negates Regeneration This spell causes you to heal hit points while resting at an accelerated rate.
12 swar Swarm 1 28 0 -10 Area Normal Silvermere 24-76 Damage on armour A swarm of viscious stinging insects assaults the target when this spell is cast.
13 shat Shatter 1 16 0 -40 Single Normal Darkwood Forest Shatter +1, Evil in Combat Shatters a foe's weapon.
13 acid Acid Jet 1 8 0 -14 Monster
Single
Normal Darkwood Forest 24-68 Damage on armour This spell attacks a foe with a vicious spray of corrosive acid.
14 enta Entangle 1 12 4 -30 Monster
Single
Normal Darkwood Forest Hold Person +100, Evil in Combat Entangles a foe!
15 rain Acid Rain 1 12 20 -25 Area Normal Silvermere +1 Damage without armour, AC -5, Evil in Combat This spell saturates the area with a burning downpour.
15 csto Chaos Storm 3 34 0 -20 Area Normal Silvermere 29-104 Damage on armour This spell ravages the area with elemental forces.
15 rgen Regeneration 3 12 10 -25 Self
Single
Normal Barkskin Scroll (Dark Druid) Heals 2-8, Negates Rapid Healing This powerful spell concentrates the healing power of nature to constantly regenerate your wounds.
16 free Freedom 1 10 0 -40 Self
Single
Normal Darkwood Forest Freedom +100 Frees a person from spells affecting your movement!
16 petr Partial Petrification 3 12 20 +0 Monster
Single
Normal Silvermere Speed +150, AC +5, DR +10, MR +5, SC -5, Dodge -15, Evil in Combat This spell partially petrifies a foe.
17 pclo Poison Cloud 1 14 40 -35 Area Normal Silvermere Poison 3-7, Acc -6, MaxDmg -3, Affects Living, Evil in Combat A cloud of noxious poison is summoned into the room!
18 rott Rotting Flesh 1 16 10 -35 Monster
Single
Normal Darkwood Forest +6 Damage without armour, Affects Living, Evil in Combat This spell affects the target with a hideous rotting disease!
19 ston Stoneskin 2 20 30 -35 Self Normal Blue Tower AC 8-12, DR +15, MR +5, Negates Barkskin (Spell and Nuts) This spell hardens your skin until it is as strong as a stone.
20 blaz Blaze 2 12 0 -40 Monster
Single
Fire Blue Tower 38-112 Damage on armour This spell burns your foe with a tower of flame!
22 doom Creeping Doom 2 16 30 -50 Monster
Single
Normal Blue Tower 4-7 Damage without armour, Acc -5, AC -5, Evil in Combat This spell summons a horde of insects to damage and hamper the foe's combat effectiveness.
23 mael Maelstrom 2 50 0 -45 Area Normal Blue Tower 62-195 Damage on armour This spell conjures a whirling storm to attack your foes.
25 plas Plasma Bolt 2 14 0 -50 Monster
Single
Normal Ancient Keep 54-190 Damage on armour This spell fires a superheated ball of energy at the foe!
26 plag Plague 3 40 40 -55 Area Normal Ancient Keep 2-6 Damage without armour, Evil in Combat This powerful spell creates a deadly plague to damage your foes!
28 quak Earthquake 3 60 0 -55 Area Normal Ancient Keep 91-302 Damage on armour This spell breaks the ground under your foes' feet, throwing up jagged rocks!
29 gele Globe of the Elements 3 25 100 -75 Self Normal Ice Chest RCol +35, RFir +35, RLit +35, RStone +35 With this spell you summon a globe of elemental protection around you!
30 fist Earthfist 3 16 0 -60 Monster
Single
Normal Ancient Keep 72-290 Damage on armour A massive fist of earth rises up and pounds the target!
32 ntap Nature Tap 3 20 100 -100 Self Normal Amazon Battle Master Mana Regen min: -100 max: 150 This spell helps you tap into a lifeline of the wild forces of nature to increase mana regen!
35 fury Elemental Fury
Elemental Lightning
Elemental Fire
Elemental Ice
2 5 0 -70 Monster
Single
Stone
Lightning
Fire
Ice
Worn Stone Tablet
Manscorpion King
22-105 Damage on armour This spell wreaks elemental havoc on the foe!
37 fclo Frost Cloud 3 50 4 -90 Area Cold   4-11 Dmg without armour, Hold +100, RFir -25 This spell summons a cloud of frost into the air, frezzing your foes in their tracks!
40 tmpt Tempest 3 65 0 -80 Area Water Spell Quest 80-365 Damage on armour This power summons the wind and the rain of a tempest to batter your foes!
45 thdr Thunderclap 3 75 0 0 Area Lightning Storm Giant Commander 40-180 Damage on armour This spell summons a massive thunderclap to blast your foes.

 

Notes:


 

 
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