Mod 8 Mage Spells

Through Version 1.11e

Ethereal Shield is back. Note, many spells remove other spells. Spell stacking was a particular target with this version.


Level Short Name Spell Name Magic
Level
Mana Duration Difficulty Target Element Location Spell Effect Description
1 blur Blur 1 4 70 +10 Self
Single
Normal Spell Shop, Mage Spells AC +5, Removes Ethereal Shield This spell makes the target tougher to hit. Works better on faster/less armoured targets.
1 mmis Magic Missile 1 2 0 +15 Monster
Single
Normal Spell Shop, Mage Spells 4-12 Damage on armour This spell shoots a shimmering dart of pure mana at the target, causing minor damage.
2 illu Illuminate 1 4 80 +5 Self Normal Spell Shop, Mage Spells Room Illu +175 Casting this spell surrounds you with a bright glow, illuminating the area.
3 smit Smite 1 4 60 +5 Self
Single
Normal Spell Shop, Mage Spells Maximum damage +1-4 This spell will make the target do more damage in combat.
4 fjet Frost Jet 1 3 0 +5 Monster
Single
Cold Mage Spells 8-25 Damage on armour Shoots a jet of ice and snow at the target.
4 rcol Resist Cold 1 6 70 +0 Self
Single
Cold Mage Spells Resist cold 6-15, Negates Resist Fire and Resist Lightning This spell creates a barrier that will reduce the damage you take from cold attacks.
5 shld Ethereal Shield 1 6 60 -5 Self Normal Mage Spells AC +3-12, Negates Blur and Mageshield This spell creates a barrier around the target, increasing defense against attack.
5 dtec Detect Magic 1 8 0 -10 Item Normal Mage Spells Detects magic +1 This spell tells you whether or not a specific item is magical.
6 armr Magic Armour 1 6 60 -5 Self Normal Mage Spells AC +5, DR +10 This spell increases your armour and resistance to damage!
6 rfir Resist Fire 1 8 70 -5 Self
Single
Normal Mage Spells Resist fire 4-15, Negates Resist Cold and Resist Lightning This spell creates a barrier that will reduce the damage you take from fire attacks.
7 flas Flash 1 10 5 -5 Area Normal Mage Spells Blind user +9999, AC -5, Acc -8, Evil in combat Creates a blinding flash.
7 shad Shadowform 1 8 30 -10 Self Normal Mage Spells Stealth 5-15, Shadow +5 This spell turns you into a shadow.
8 lbol Lightning Bolt 1 5 0 +0 Monster
Single
Lightning Mage Spells 16-42 Damage on armour This spell unleashes a blast of blue-white lightning to assault a foe.
8 stnk Stinking Cloud 1 10 20 -5 Area Normal Mage Spells Confusion 5-15, Acc -5, Evil in Combat This spell makes targets nauseous.
9 mshi Mageshield 3 10 60 -15 Self Normal Mage Spells AC 3-23, Negates Ethereal Shield and Blur This is a powerful protective spell.
9 shok Shockshield 1 12 40 -15 Self Lightning Mage Spells Shock 1-5 hp upon touch This spell does damage to people when they hit you.
10 mute Mute 3 8 20 -15 Monster
Single
Normal Mage Spells Mute, SC -10, Evil in Combat Strikes someone mute.
10 slow Slow 1 12 20 -20 Monster
Single
Normal Treehouse Speed +125, Slow +200, Evil in Combat; Negates Speed, Quickness, Black Wind, Way of the Mantis This spell slows down a target.
11 blad Dancing Blades 1 26 0 -10 Area Normal Mage Spells 21-78 Damage on armour This spell attacks enemies with a whirling cloud of razors.
11 vamp Vampiric Touch 1 8 0 -7 Treehouse Monster
Single
Normal Drain 8-20 hps, Affects living Does damage to target, you get the HP done.
12 sped Speed 1 12 20 -20 Self
Single
Normal Treehouse Speeds +85; Negates Slow, Solid Fog, Song of Lethargy, Way of the Mantis This spell speeds you up!
13 sbol Sunbolt 1 8 0 -14 Monster
Single
Fire Treehouse 30-73 Damage on armour Fires a shimmering bolt of fiery energy at the target!
14 conf Confusion 1 12 10 -30 Monster
Single
Normal Treehouse Confus+25, Evil in combat This spell makes the target confused.
14 vuln Vulnerablility 2 6 1 -30 Monster
Single
Normal Mage Spells AC min: -8 max: -3, MR -10, Evil in Combat This makes a target more susceptible to attack.
15 fbal Fireball 1 34 0 -20 Area Fire Mage Spells 33-114 Damage on armour Shoots a ball of flame at the room.
15 fren Frenzy 2 18 1 -25 Self
Single
Normal Grey Rolled Parchment - Black Fort Speed +85, MRes -10, AC -10, DR -10, Max Damage +2, Acc +5, Removes Mass Frenzy This spell puts the target into a battle frenzy, increasing all attack power, but lowering defense.
16 flux Mana Flux 3 20 80 -25 Self
Single
Normal Black Tome - Beholder Mana Regen min: -100 max 150 This spell creates a field of regenerative mana around the target.
16 dtch Deathtouch 1 25 0 -5 Monster
Single
Normal Treehouse Drain 25-68, Affects living This spell drains life from the foe.
17 isto Ice Storm 1 20 15 -25 Area Normal Treehouse +3 Damage without armour, RFir -10, Acc -6, Evil in Combat This spell causes a freezing storm to assault the room.
17 knok Wizard Knock 3 25 0 0 Unknown Cold Seher'Sahham Open Door +100 This spell uses chaotic forces to blow open a closed door in the room!
18 ensl Enslave 1 12 60 -35 Monster Normal Blue Tower Enslave, Affects living Enslaves a creature!
19 sfog Solid Fog 3 30 20 -35 Area Normal Blue Tower Speed +125, Slowness +200, Evil in Combat, Removes Speed, Song of Quickness, Wind of Haste, Way of the Mantis This spell conjures a clinging grey fog which slows down your foe.
20 ebol Eldritch Bolt 1 12 0 -30 Monster
Single
Normal Treehouse 40-120 Damage on armour Fires a high-power bolt of energy at the foe.
20 mfre Mass Frenzy 3 45 10 -40 Area Normal Tattered Scroll - Black Fort Speed +85, MRes -10, AC -10, DR -10, MaxDmg +2, ACC +5; Removes Frenzy This is an area-effect version of Frenzy.
21 chao Chaos Shield 3 16 60 -35 Self
Single
Normal Black Tome - Beholder Damage Shield -10 to 10 This spell conjures the random powers of chaos for protection.
22 wind Wind of Haste 3 30 20 -50 Area Normal Blue Tower Speed +80; Removes Solid Fog, Song of Lethargy, Slow This spell sends a cool wind blowing through your party, speeding them.
23 msto Mana Storm 2 50 0 -45 Area Normal Blue Tower 59-215 Damage on armour This spell conjures a swirling storm of destructive mana to engulf the foe.
24 corr Corrosion 2 15 1 -55 Area Normal Blue Tower AC -8, MR -10, Evil in Combat This spell creates a thick yellow-brown cloud, which corrodes your enemy's defenses.
25 mete Meteor Swarm 2 4/m 0 -50 Monster
Single
Fire Ancient Keep 20-45 Damage on armour, up to 4 at a time. This spell conjures a swarm of burning meteors to assault your foe!
26 mist Mystic Mist 3 30 10 -55 Area Normal Ancient Keep Confusion +25, Evil in Combat This spell surrounds your enemies with an opalescent white mist, confusing them!
28 spir Spirit Horde 3 60 0 -60 Area Normal Ancient Keep 77-405 Damage on armour This spell conjures a host of shrieking spirits to rend your enemies!
30 dfir Dragonfire 2 16 0 -60 Monster
Single
Normal Ancient Keep 80-320 Damage on armour This spell conjures a searing cone of DRAGONFIRE to attack your foe!
35 fork Forked Lightning 3 10 0 -75 Monster
Single
Lightning Silvery Scroll - Rakshasha Rajah 40-250 Damage on armour Twin bolts of lightning leap out to fry the target!
37 dsto Death Storm 3 50 0 -75 Area Normal Red Parchment Drans 10-150 hps This spell conjures a massive storm of negative energy to drain your enemies!
40 bani Banish 3 100 -85 20 Area Normal   Teleport to Rooms min: 2417 max 2429, Confusion +100, +2 Damage without armour, AC -30, Mana Regen -100, Evil in Combat This spell banishes your foes to the four corners of the earth.
40 bliz Blizzard 2 45 0 -75 Area Cold Storm Giant King 80-310 damage on armour This spell summons freezing hail of the Northwind to smash your foes!
45 magm Magma Blast 3 5 0 -110 Monster
Single
Fire Spell Quest 5-126 Damage on armour This spell conjures a massive blast of fiery magma to incinerate your foe!

Notes:


 

 
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