Keys - Through Mod 9

Keys are not just lock-type keys, but also items you must have to enter an area, such as the greasy bracelet or a talisman. With Mod 9 Version 1.11j, Metro has named several keys the same as previous ones. The WCC# has been added to help you distinguish between them as well as update your MegaMud. Most keys delete at Maintenance, and a few are removed from your characters as well. New keys are in this font, with the changes for 1.111L like this.
 
Version 1.11l
Key WCC# Uses Enc Del@CL? Rem@CL? Dropped by Opens
Adamantite Key 809 1 25 Y   Get from Sleazy Shopkeeper Entrance to Dark-Elf Queen
Amber Key 1942 1 5 Y   Inquisitor Entrance to Lightning Chamber
Amber Talisman 815 1 75 Y   Dying Slaver Leader Allows you into the Hilltop Fortress
Ancient Key 1899 5 5 Y Y Angelic Hunter Entrance to Hedge Maze
Ancient Obsidian Key 1077 5 5 Y   Inquisitor Fulgore  
Angular Key 1124 100 15 Y     Entrance to the White Stone Palace (Rakshashas)
Ankh Key 1932 1 5 Y      
Barbed Key 1699 1 5 Y      
Basalt Key 987 1 10 Y   Morukai Opens door in Lava Fields
Black Fang 737   35 Y   Black Dragon Serpent Needed to make the Dragon Key
Black Key 1040 12 10 Y   Gangleaders Entrance to black ganghouse
Black Serpent Key 593 20 20 Y   Dark Monks, Dark Mystics Opens the main gates into Rhudaur
Black Star Key 172 10 5 Y   Dark Cultists Opens the door to the culthouse
Bloodstone Orb 807 1 500 Y   Gnome Commander Dark-Elf Entrance
Blue Fang 739   35 Y   Blue Dragon Serpent Needed to make the Dragon Key
Blue Key 1032 12 10 Y   Gangleaders Entrance to blue ganghouse
Bone Key 177 3 10 Y   Mummy Opens the door to the quest area in the crypt
Brass Key 360 1 5 Y   Two-Headed Hydra Opens the door to the druid/mage/warlock/gypsy quest area
Burning Key 1894 1 5 Y      
Chipped Obsidian Key 1560 5 5 Y      
Chiseled Key 1264 5 10     Lava Imps Volcano
Chrome Key 746 10 10 Y   Huge Basilisk Opens the southern door in the ruins leading to the lower levels
Copper Key 346 1 5 Y   Owlbear Key for a Bard/Ninja quests
Cross Key 490 1 10 Y   Dark Bishop Forms one third of the Dark Temple Key
Crown Key 1940 5 5 Y Y Black King Entrance to Marble Room
Dark Temple Key 496 1 30 Y   Created by the machine in the Room of Change Opens the door to the Champion of Blood
Darkwood Ring 474   10 Y   Dark Druid, High Druid High Druid
Dirty Obsidian Key 1076 5 5 y      
Dragon Key 757 20 20 Y   Created by the dragon carving when you insert fangs in proper order:
White, Black, Green, Blue, Red
Opens the door into the ruins at the unholy altar
Feathered Key 1263 2 20 Y   Giant Efreetis Entrance to Dark Phoenix
Fingerbone Key 1614 3 10 Y      
Gate Key 806 1 10 Y   Obsidian Statue Allows entrance to the Castle
Glass Key 520 5 10 Y   Large Yeti Ice Sorceress
Glowing Key 808 1 10 Y   Get from the Sleazy Shopkeeper Entrance to Archmage Tower
Glowing Red Amulet 494 1 30 Y   Greater Hellion Massive Chest
Gold Key 1048 12 10 Y   Gangleaders Entrance to gold ganghouse
Gold Signet Ring 950   15 Y   Shifty Dwarf (trade for iron crown) Entrance to Duergars
Golden Idol 1281   30 Y   From Chest on Wooden Ship Entrance to Earthen Catacombs
Golden Key 813 1 10 Y   Guardian Beast Opens treasure room above Dark-Elf Queen
Golden Lion Key 1175 1 10 Y   Floating Key Entrance to the 3rd level of the Pyramid
Greasy Bracelet 817 1 25 Y   Wererat Emissary Allows you into the dark caves
Green Fang 738   35 Y   Green Dragon Serpent Needed to make a Dragon Key
Green Key 1028 12 10 Y   Gangleaders Entrance to green ganghouse
Green Metal Key 475 3 25 Y   Slave-Master Opens the first door in the goblin caves near the dire wolf lair
Helmet Key 1930 1 5 Y   Nahr To Training
Hydra Key 1171 3 10 Y   Manscorpion King Entrance to Hydra (Level 54 Trainer)
Iron Key 338 1 5 Y   Troll Opens various quest doors
Iron Key 1532 10 5 Y      
Iron Key 1945 2 5 Y   Inquisitor, Inquisitor Fulgore Entrance to Prison Cell
Jagged Bone Key 1536 1 1 Y Y   Library in Arlysia
Jail Key 1416 1 20 Y Y Sheriff Lionheart Get out of Jail (not Sys Jail)
Large Iron Key 476 3 30 Y   Werewolf Opens the second door in the goblin caves, leading to Thrag
Magma Amulet 487   25 Y   Given to you by Dhelvanen in exchange for a greater hellhound hide Allows entrance into the hot areas of the lava fields
Magma Key 1265 5 10     Magma Golem Volcano
Mine Pass 942   10 Y   Buy at the Miner's Guild Allows you entrance to the mines
Moldy Key 820 3 20     Get from the Sleazy Shopkeeper Trapdoor in Moat
Obsidian Key 341 1 5 Y   Fire Lizard Opens various quest doors
Obsidian Talisman 948 1 50 Y   Huge Obsidian Golem Used to teleport between Obsidian Obelisks
Orange Key 1020 12 10 Y   Gangleaders Entrance to orange ganghouse
Ornate Black Key 1041 12 10 Y   Gangleaders Entrance to black ganghouse vault
Ornate Blue Key 1033 12 10 Y   Gangleaders Entrance to blue ganghouse vault
Ornate Gold Key 1049 12 10 Y   Gangleaders Entrance to gold ganghouse vault
Ornate Green Key 1029 12 10 Y   Gangleaders Entrance to green ganghouse vault
Ornate Orange Key 1021 12 10 Y   Gangleaders Entrance to orange ganghouse vault
Ornate Red Key 1018 12 10 Y   Gangleaders Entrance to red ganghouse vault
Ornate Silver Key 1045 12 10 Y   Gangleaders Entrance to silver ganghouse vault
Ornate Violet Key 1037 12 10 Y   Gangleaders Entrance to violet ganghouse vault
Ornate White Key 1053 12 10 Y   Gangleaders Entrance to white ganghouse vault
Ornate Yellow Key 1025 12 10 Y   Gangleaders Entrance to yellow ganghouse vault
Palace Key 774 1 10 Y      
Platinum Key 1561 2 5 Y   Death Minion  
Polished Key 1266 2 50     Red Demonling Entrance to Giant Efreeti Area
Red Fang 740   35 Y   Red Dragon Serpent Needed to make a Dragon Key
Red Key 844 12 10 Y   Gangleaders Entrance to red ganghouse
Red Iron Key 1131 1 15 Y Y Mummified Miner Opens door to red ore mining room
Red Rock Key 1267 2 50     Fire Knights Entrance to Red Demonling
Room Ticket 924 1 5     Buy at Inn Entrance to Inn
Ruby Key 259 1 5 Y   Minotaur Champion Opens the door near the champion that leads to the Chest
Ruby Key 1941 1 5 Y   Inquisitor Entrance to Fire Chamber
Runed Key 491 1 20 Y   Dark Wizard Forms one third of the Dark Temple Key
Runic Key 952 1 15 Y   Fallen Angel Opens the door to the Timelord (level 51 Trainer)
Rusty Iron Key 569 10 20 Y   Orc Warleader Opens the western door in slums
Sapphire Key 1943 1 5 Y   Inquisitor Entrance to Ice Chamber
Silver Key 1044 12 10 Y   Gangleaders Entrance to silver ganghouse
Silver Key 1557 1 5 Y      
Skeleton Key 976 5 10 Y   Thief in Rhudaur Needed for Mod 5 Quest
Skull Key 492 1 10 Y   Master Assassin Forms one third of the dark temple key
Skull Key 1929 1 5 Y   Nahr Training
Slimy Spiked Key 1901 1 5 Y     Door to Demon Lord
Star Key 1931 1 5 Y      
Steel Key 975 1 10 Y   Leo the Quick Access to Alder Chest
Stone Hand 1149 1 20 Y   Saracen Commander Opens door to Saracen Hideout
Stone Key 344 1 5 Y   Ogre Opens various quest doors
Stone Key 1944 1 5 Y   Inquisitor Entrance to Earthen Chamber (Amber Fortress)
Stone Rook Key 1902 5 5 Y Y Azrandimon Door to Majestic Dragon
Three-Toothed Key 1125 100 15 Y      
Training Key 1975 1 5 Y Y Training Keys Shop Solo Trainer
Violet Key 1036 12 10 Y   Gangleaders Entrance to violet ganghouse
White Fang 736   35 Y   White Dragon Serpent Needed to make a Dragon Key
White Key 1052 12 10 Y   Gangleaders Entrance to white ganghouse
Wire Key 1002 1 10 Y   Flesh Golem Part of Mod 5 Quest
Yellow Key 1024 12 10 Y   Gangleaders Entrance to yellow ganghouse

 


 
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