Priestly Spells

Through Version 1.11o

The information below is for 1.11n, with the changes for 1.11o in this font. Many songs have ranges and complex formulas for damage/duration based on level. This has been simplified for the purpose of this page.

Level Spell Name Short Name Spell Effect Magic
Level
Mana Duration Difficulty Target Element Location Description
1 Harm harm 4-19 Damage on Armour, Affects living 1 1 0 +15 Monster
Single
Normal Newhaven
Slums
Silvermere
This spell wounds an opponent from within.
1 Minor Healing mihe Heals 5-14 hp, Affects living 0 2 0 +10 Self
Single
Normal Newhaven
Silvermere
This will heal some of the target's wounds.
2 Bless bles Acc +3, Negates Curse, Blight, Chant, Divine Favour, Greater Bless, Ashwood Wand 0 4 40 +5 Self
Single
Normal Newhaven
Silvermere
This spell will make the target's attacks more accurate in combat.
2 Curse curs Acc -6; Negates Bless and Chant, Evil in Combat +5 0 4 40 +5 Monster
Single
Normal Slums This spell will make the target's attacks less likely to hit.
3 Turn Undead turn 32-75 Damage (No AC), Affects undead 0 4 0 +0 Monster Normal Silvermere
Slums
This spell will cause a great amount of damage to undead creatures.
4 Spiritual Hammer 12-75 Damage without armour, Affects undead 4-25 Damage on Armour 0 3 0 +5 Monster
Single
Normal Silvermere
Slums
You launch a hammer of holy force at the target.
5 Protection from Evil prev Prgd +10, Good +10 0 6 50 +0 Self
Single
Normal Silvermere This spell provides defense against Evil beings.
5 Protection from Good prgd Prev +10, Evil +10 0 6 50 +0 Self
Single
Normal Slums, Rhudaur This spell provides defense against good beings.
6 Chant chan Acc +3; Negates Blight and Curse 0 10 40 -5 Area Normal Silvermere This spell will add to the accuracy of all good aligned users in the room.
6 Blight blit Acc -6, Evil in Combat; Negates Chant, Bless 0 10 40 -5 Area Normal Slums This dark spell covers an area with a twisted curse causing your foes to make mistakes!
7 Cure Poison cure Cure poison, Removes Dae Asp Poison 0 8 0 -10 Self
Single
Normal Silvermere This spell will remove all poison from the target's system.
7 Iron Faith irfa MR +6-15 3 6 30 -10 Self Normal Silvermere This spell increases your resistance to magical forces.
8 Major Healing mahe Heals 16-40 hps, Affects living 0 6 0 -5 Self
Single
Normal Silvermere This spell heals a target's wounds.
8 Agony agon 18-56 Damage on Armour, Affects living 0 5 0 0 Monster
Single
Normal Slums
Silvermere
This spell will cause massive damage and pain to a target.
9 Holy Aura aura Party protection from evil +10, Good +10 3 15 60 -10 Area Normal Silvermere This spell creates a shield to help protect against evil.
9 Unholy Aura unho Party protection from good +10, Evil +10 3 15 60 -10 Area Normal Slums This spell will protect the target against Good creatures.
9 Greater Curse gcrs Acc -10, Negates Greater Bless, Evil in combat 0 8 40 -10 Monster
Single
Normal Blue Tower, Rhudaur This is a more powerful version of Curse. Not cumulative with Curse.
10 Annointed Hands anno Heal 2-15 hps 2 1 0 -5 Single Normal Inscribed Leather Scroll (Nekojin Village) You imbue your hands with holy power, healing your friend of some of their damage.
10 Healing Rain rain Heals 12-22 hps, Affects Living 0 5 0 -15 Area Normal Silvermere This spell heals your party or minor damage.
10 Greater Bless gbls Acc +6, Negates Bless, Curse, Chant, Greater Curse, Divine Favour, Ashwood Wand 0 8 40 -15 Self
Single
Normal Silvermere This is an improved Bless spell. Not cumulative with Bless.
11 Glitterdust glit Stealth -10, Evil in Combat 0 6 30 -15 Single Normal Silvermere This spell covers your foe in a layer of glowing dust that makes stealth very difficult.
11 Holy Armour armr AC +7-17, Not Evil, Removes Unholy Armour, Sacred Bastion, Hellfire Shield 3 10 60 -20 Self Normal Silvermere This spell surrounds the caster with a shield of faith
11 Unholy Armour uarm AC +7-17, Evil, Removes Holy Armour, Sacred Bastion, Hellfire Shield 3 10 60 -20 Self Normal Slums, Rhudaur This spell surrounds the caster with a shield of faith.
12 Blind blin Blind User +1, AC -5, Acc -8, Evil in Combat, Affects Living 1 12 10 -25 Monster
Single
Normal Blue Tower, Rhudaur Strikes the target blind, making them easier to hit and have less accuracy in battle!
12 Cure Blindness site Dispell Blind User 0 12 0 -25 Self
Single
Normal Silvermere Cures blindness.
13 Holy Force hfor 18-68 Damage on Armour, Not Evil 0 8 0 -10 Monster
Single
Normal Blue Tower A shimmering white blast of divine energy strikes the foe!
13 Unholy Force ufor 18-68 Damage on Armour, Not Good 0 8 0 -10 Monster
Single
Normal Rhudaur A pulsing black blast of divine force strikes the target!
13 Cure Disease cdes Removes Rotting Flesh, Plague, Disease, Leprosy 2 12 0 -25 Self
Single
Normal Silvermere This spell cures the many malignant diseases of realm.
14 Hold Person hold Hold Person +100, Evil in Combat 0 12 4 -30 Monster
Single
Normal Blue Tower Creates a barrier around the target stopping them from walking!
14 Remove Curse rcrs RemoveCurse 3 20 0 -40 Self
Single
Normal Silvermere Removes a cursed item, freeing you from it's dark grasp!
15 Greater Healing grhe Heals 35-70 hps, Affects Living 2 12 0 -25 Self
Single
Normal Blue Tower A powerful healing spell.
15 Righteousness rite Acc +6, Heal +1, MaxDmg +1, Not Evil, Removes Zeal, Divine Courage, Unholy Fanaticism 3 24 40 -25 Self
Single
Normal Holy Writ (Dark Clerics) Increases your combat power and heals you slowly throughout its duration.
15 Blood Ritual blud Acc +6, Heal +1, MaxDmg +1, Evil 3 24 40 -25 Self
Single
Normal Skin-Covered Book (Dark Priest) This unholy spell summons the power of the Blood God to make you strong and heal you.
16 Control Undead cded Enslave +100, Affects Undead, Evil +100 2 12 80 -25 Monster Normal In the Game? Uses dark forces to charm undead so they can do your bidding.
16 Disrupt disr 70-132 Damage on Armour, Affects Undead 0 8 0 -25 Monster Normal Blue Tower This spell is very effective against undead.
17 Major Healing Rain mrai Heal 18-50 hps 2 15 0 -40 Area Normal Blue Tower This a powerful area healing spell.
18 Stone to Flesh ston Removes Petrification, Partial Petrification, Stoneskin 3 30 0 -25 Single Normal Crumbling Bible (Night Hag) This powerful spell reverses the effects of petrification.
18 Sacrifice sacr Drains min: -60 max: -20, Affects Living 3 8 0 -25 Single Normal Forgotten Scroll (Unholy Idol) With this spell you give some of your life force to a friend that they may live.
19 Divine Favour dfav Acc +10, Negates Divine Disfavour, Bless, Chant, Curse, Greater Curse 2 12 30 -35 Self
Single
Normal Blue Tower This is a very powerful version of Bless. Not cumulative with the other Bless spells.
19 Divine Disfavour disf Acc -15, Negates Divine Favour, Evil in Combat 2 12 30 -40 Monster
Single
Normal Blue Tower
Rhudaur
This is a very powerful version of Curse. Not cumulative with the other Curse spells.
20 Godstrike gstk 30-104 Damage on Armour 0 12 0 -40 Monster
Single
Normal Blue Tower A powerful force strikes the foe.
21 Black Wind wind Blind User +1, Acc -10, AC -5, Evil in Combat, Affects Living 2 30 10 -40 Area Normal Blue Tower, Rhudaur A dark energy flows through the room, taking away sight from those who had it.
22 Godheal gdhe Heals 60-130 hps, Affects Living 3 24 0 -50 Self
Single
Normal Blue Tower A trully powerful healing spell.
23 Cure Paralysis curp Freedom +100 2 15 0 -50 Self
Single
Normal Silvermere This spell frees the legs of your target from whatever stops their movement.
24 Greater Healing Rain grai Heal 32-70 hps 3 30 0 -55 Area Normal Blue Tower A powerful party-healing spell.
25 God's Wrath gwra 57-170 Damage on Armour 2 14 0 -50 Monster
Single
Normal Blue Tower This spell summons the wrath of your god to assault the foe.
25 Paralyze para Hold Person +100, Evil in Combat 3 30 4 -55 Area Normal Ancient Keep This spell stops your enemies movement!
25 Zeal zeal MaxDmg +5, MR +5, Crits +5, Acc +5, Removes Righteousness, Divine Courage, Unholy Fanaticism 0 20 0 -30 Self Normal Ancient Keep This is a very powerful version of Curse. Not cumulative with the other Curse spells.
30 Divine Fury fury 50-290 Damage on Armour 2 16 0 -60 Monster
Single
Normal Ancient Keep This powerful spell concentrates the anger of your god upon your foe for devastating effect!
30 Divine Mercy dmer Heals 43-101 hps 3 50 0 -65 Area Normal Ancient Keep This is a most powerful healing spell and heals your party greatly.
35 Profane Link prfl ManaRgn +25%-100%, HPRgen -25, Evil 3 30 80 -70 Self Cold Stained Papyrus Scroll (Saracen Zealot) This spell creates a connection between you and your unholy deity, empowering you for a price.
35 Soulstrike soul 90-370 Damage on Armour 3 20 0 -70 Monster
Single
Normal Papyrus Scroll (Saracen High Priest) A good combat spell for Priests.
37 Sacred Bastion bast AC +35, Good, Removes Holy Armour, Unholy Armour, Crimson Shard 3 25 60 -80 Self Normal Tattered White Bible (Magma Rock Chest) This prayer places you within a bastion of purity, helping to deflect physicial attacks upon you.
37 Hellfire Shield hesh AC +25, ShockShield +10, Evil, Removes Holy Armour, Unholy Armour, Sacred Bastion 3 25 60 -80 Self Normal Blood-Stained Manua (Magma Rock Chest) A flaming barrier of wickedness encircles you, blocking physical attacks and burning your foe!
37 Serenity nity ManaRgn +25%-75%, MaxDng -5, Good 3 30 80 -70 Self Cold Ancient Keep This spell places you in a calm and serene state, enhancing the link between you and your deity.
40 Merciful Grace mgra Heals 85-190, Cure Poison, Dispells Blind User 3 35 0 -90 Self
Single
Normal Spell Quests Using this spell you call upon the merciful grace of your deity to heal a friend and cure ailments.
40 Wrathful Curse wcur Hold Person +100, Mute, Illu -999, Acc -15, Heal -2, Evil in Combat 2 25 7 -100 Monster
Single
Normal Deranged Priest This spell strikes your opponents blind, mute, and cripple!
41 Blessed Vision bevi Dispells Blind User, Good 3 35 0 -95 Area Normal Blessed Scroll (Wooden Box) This spell cures the blindness of your party members.
42 Damnation damn Acc -20 to -10, MR -11, MaxDmg -9, AC -10, Crits -9, Evil 3 30 10 -100 Monster
Single
Normal Blood Inscripted Scroll (Vampire Acolyte) This spell summons a malaise on the soul of your opponent, cursing them for a short time.
45 Divine Courage dcor Heal +3, Acc +15, MaxDmg +3, Good, Removes Zeal, Righteousness, Unholy Fanaticism 3 45 40 -90 Area Normal Ancient Keep This holy spell enhances the courage of your party, making them excel at combat!
45 Soul Rip srip 120-540 Damage on Armour 3 30 0 -100 Monster
Single
Normal Ancient Scroll (Fallen Angel) This spell forces intense energies into the very soul of the target, causing massive damage.
45 Unholy Fanaticism unfa MaxDmg +5, Crits +4, Heal +1, Evil, Removes Zeal, Righteousness, Divine Courage 3 45 40 -90 Area Normal Hide Inscripted Scroll (Chests) This spell incites your party into an unholy rage, making them more fierce in battle!
47 Curing Wind curi Heal 60-110 Hps, Cure Poison, Good 3 65 0 -110 Area Normal Pristine Scroll (Wooden Box) This prayer sends a wind of purity through the room, healing your party of wounds and poison.
47 Exorcism exor 400-600 Damage on Armour, Affects Undead, Good 3 35 0 -110 Monster Normal White Scroll (Wooden Box) This prayer calls forth divine destruction upon a single undead foe.
50 Angelic Halo halo RoomIllu +360, Good 3 8 0 -110 Monster
Single
Normal Fifth Good Alignment Quest Casting this spell surrounds you and your party with a divine halo to light your passage.
50 Balanced Sight bals RoomIllu +200, Percept +50, Neutral 3 45 80 -130 Area Normal Fifth Neutral Alignment Quest This spell causes you and your party to gain enhanced vision.
50 Balanced Word word 32-130 Damage on Armour, Neutral 3 8 0 -100 Monster
Single
Normal Fifth Neutral Alignment Quest This spell springs forth from your hand a blast to damage the forces that stand in your path!
50 Dark Transfusion datr Drain 80 to 200 hps, Heal +100, Evil 3 50 0 -110 Single Normal Fifth Evil Alignment Quest This spell fills your target with your own life force.
50 Divine Healing dihe Heal 80-225, Good 3 50 0 -140 Single Normal Fifth Good Alignment Quest This conjures a divine hand to heal a comrade of severe injuries they have incurred.
50 Exalted Word word 32-140 Damage on Armour, Good 3 8 0 -110 Monster
Single
Normal Fifth Good Alignment Quest This spell springs forth from your hand a blast to damage the wicked foes against you!
50 Infernal Darkness dark Illu -9999, Acc -30, Evil in Combat, Evil 3 45 80 -130 Area Cold Fifth Evil Alignment Quest Casting this hellish spell plunges your foes into great darkness with which they see almost nothing.
50 Priestly Benediction prbe Heal 11-20, Neutral 3 50 10 -140 Single Normal Fifth Neutral Alignment Quest A spell that bestows a bendiction upon your target, healing them over time.
50 Tainted Word word 32-140 Damage on Armour, Evil 3 8 0 -100 Monster
Single
Normal Fifth Evil Alignment Quest This spell springs forth from your hand a blast to damage th forces that stand in your evil path!
 

Notes:


 

 
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