Monsters of the Realm
Mod 1

Monster Name Exp Hps AC Location Comments
Young Dragon 5500 440 65/5 Obsidian Passage RFir+50, SpImm+10 
Casts: Dragonfire (4-230hp)
Baby Dragon 4000 380 65/4 Obsidian Passage RFir+50, SpImm+5 
Casts: Dragonfire (4-200hp)
Gigantic Black Ooze 4000 9999 10/1 Labyrinth  
Dragon Hatchling 2600 300 60/4 Obsidian Passage RFir+50, SpImm+5 
Casts: Dragonfire (4-160hp)
Ice Golem 1600 300 50/4 Black Tower Ice Breath (12-40hp) 
Drops: Copper Key 100%
Salamander 1500 225 20/1 Quest Area RFir+100, RCol-25, Fire Breath (5-20hp) 
Drops: Obsidian Key 100%
Greater Hellhound 750 225 30/2 Lava Fields Fire Breath (15-35hp) 
Drops: Greater Hellhound Hide 4%
Mermex Royal Guard 725 185 50/3 Violet Organic Passage Animal, Immune, Violet Fluid (Acc-8, AC-10, Blind, 5 rnds), Tendrils (Hold Person, 6rnds) 
Drops: Black Chitin 10%
Guard Captain 700 180 40/3 Black Fortress Drops: Fine Breastplate 1%, Fine Broadsword 1%
Magma Man 675 225 35/2 Lava Fields NonLiving, Immune, Magma Ball (18-40hp)
Flame Elemental 600 220 45/1 Lava Fields NonLiving, Immune, Envelops (2hp/rnd, 10rnds)
Roc 600 200 40/2 Narrow Plateau Shrieks (Confusion 10rnds)
Mermex Warrior 600 160 50/3 Avalanche Passage Area Animal, Immune, Violet Fluid (Acc-8, AC-10, Blind, 5rnds) 
Drops: Black Chitin 10%
Elite Guard 550 165 30/3 Black Fortress Drops: Fine Broadsword 1%
Earth Elemental #2 525 225 20/2 Cracked Plain NonLiving, Immune, Sharp Stones (12-25hp)
Glowing Worm 525 185 35/2 Crystalline Tunnels Animal
Manticore 525 180 45/3 Black Mountains Spikes (5-16hp) 
Drops: Manticore Tail 10%
Pyro Jelly 525 180 35/1 Lava Fields NonLiving, Immune
Winged Horror 525 165 50/1 Hazy Swamp  
Mermex Hunter 525 150 50/3 Avalanche-Passage Area Animal, Immune, Tendrils (Hold Person, 6rnds) 
Drops: Black Chitin 10%
Royal Soldier 525 150 50/3 Western Outpost SeeHid
Gargoyle 525 125 50/4 Black Mountains SeeHid, Immune
Grey Guardian Wolf 500 145 30/1 Frozen Cavern Animal
Dark Monk 500 125 40/2 Rhudaur, Dragonstooth Hills, Western Road Dodge: 25% 
Drops: Black Serpent Key 20%
Shambling Mound 450 200 36/3 Hazy Swamp NonLiving, Engulfs (1hp/rnd 9999 rnds or until killed)
Earth Elemental 450 185 30/2 Darkwood Grove NonLiving, Immune, Stone Spray (12-25hp)
Mermex Worker 450 170 45/3 Avalanche-Passage Area Animal, Immune 
Drops: Black Chitin 10%
Umber Hulk 450 170 40/3 Dragonstooth Hills, Western Road SeeHidd, Gazes (Confusion, 10rnds)
Fire Bat 450 170 40/1 Lava Fields Animal
Gorgon 450 165 50/4 Dragonstooth Hills, Western Road SeeHid, Immune, Cloud Breath (+5/10 AC, MR+5, SC-5, 20rnds)
Crystalline Spider 450 165 40/3 Crystalline Tunnels Immune
Black Orc Captain 450 155 35/3 Cave in Darkwood Forest Drops: Black Scimitar 1%
Ankheg 450 140 50/4 Western Road, Stone Tunnels, Dragonstooth Hills Animal, Acid Spit (12-40hp) 
Harpy 450 140 50/2 Dragonstooth Hills, Western Road  
Displacer Beast 450 110 60/2 Black Mountains Animal, SeeHidd 
Drops: Displacer Beast Tent. 10%
Mummy 450 100 20/2 Crypt NonLiving, Immune 
Drops: Iron Ring 1%, Silver Ring 1%, Amethyst Ring 1%, Bone Key 100%
Nomadic Huntsman #1 400 160 45/2 Torchlit Caverns  
Glittering Ooze 400 150 40/1 Crystalline Tunnels Immune
Dark Cleric #2 400 145 35/3 Grand Stair, Fungus Forest, Dreary Village, Black Fortress Casts: Agony (15-35hp), Blind (AC-5, Acc-8, 10rnds), Hold Person (1rnd) 
Drops: Holy Writ 5%
Dark Paladin #2 400 145 30/3 Grand Stair, Fungus Forest, Dreary Village, Black Fortress Casts: Spiritual Hammer (4-19hp), Hold Person (1rnd)
Dark Warrior 400 140 30/3 Grand Stair, Fungus Forest, Dreary Village, Black Fortress  
Dark Warlock 400 140 30/2 Grand Stair, Fungus Forest, Dreary Village, Black Fortress Casts: Slow (Speed-200, 20rnds), Confusion (10rnds), Sunbolt (23-52hp)
Dark Assassin 400 130 30/1 Grand Stair, Fungus Forest, Dreary Village, Black Fortress  
Dark Priest #2 400 130 20/2 Grand Stair, Fungus Forest, Dreary Village, Black Fortress Casts: Unholy Force (16-39hps), Blind (AC-5, Acc-8, 10rnds) 
Drops: Skin-Covered Book 5%
Dark Mage 400 100 30/1 Grand Stair, Fungus Forest, Dreary Village, Black Fortress Casts: Sunbolt (23-52hp), Confusion (10rnds), Slow (Speed-200, 20rnds) 
Drops: Grey Rolled Parchment 5%
Giant Toad 380 165 30/3 Hazy Swamp Animal
Black Fungus Tree 380 160 30/3 Hazy Swamp NonLiving
Obsidian Demon 380 150 40/2 Cracked Plain NonLiving
Animated Tree 380 145 30/3 Darkwood Grove NonLiving, Immune
Minotaur 375 155 32/3 Labyrinth  
Bombardier Beetle 375 140 45/4 Avalanche-Passage Area Animal, Vapor Cloud (4-16hp)
Depraved Murderer 375 130 50/3 Rhudaur  
Gnoll Axeman 375 130 45/3 Dragonstooth Hills, Western Road  
Hill Centaur 375 130 45/2 Dragonstooth Hills, Western Road  
Moaning Spirit 375 128 40/0 Labyrinth  
Nomadic Tribesman 365 130 30/2 Torchlit Caverns  
Nomadic Shaman 365 110 45/2 Torchlit Caverns Casts: Quake (10-20hp), Dark Curse (Blind, 6rnds)
Dark Druid 350 125 20/2 Elder Darkwood Grove Casts: Acid Jet (21-42hp), Swarm (5-20hp) 
Drops: Barkskin Scroll 5%, Darkwood Ring 3%, Oaken Staff 3%
Dire Wolf 350 122 32/1 Cave in Darkwood Forest Animal
Gelatinous Cube 350 120 0/0 Labyrinth NonLiving, Immune, RFir+75, RCol+75, RLit+75 
Drops: Gold RIng 1%, Tarnished Chainmail 1%
Half-Ogre Warrior 340 120 35/2 Cave in Darkwood Forest  
Carrion Crawler 325 160 35/2 Avalanche-Passage Area Animal
Stone Golem 325 140 30/4 Labyrinth NonLiving, Immune
Giant Ant 325 125 40/4 Fungus Forest Animal
Giant Snake 325 125 30/2 Beneath Labyrinth Animal, Immune
Giant Rattlesnake 325 125 20/2 Cracked Plain Animal, Immune
Serpentkin Hunter 325 120 30/2 Serpenkin Village, Fungus Forest, Cracked Plain Immune, Spits (AGI-5, STR-5, INT-5, Poison-1hp/rnd, 10 rnds) 
Drops: Crystal Spear 1%
Serpentkin Shaman 325 120 30/2 Serpenkin Village, Fungus Forest, Cracked Plain Immune, Spits (AGI-5, STR-5, INT-5, Poison-1hp/rnd, 10 rnds) 
Casts: Agony (15-35hp), Blind (Acc-8, AC-5, 10rnds) 
Drops: Crystal Club 1%
Serpentkin Warrior 325 120 30/2 Serpenkin Village, Fungus Forest, Cracked Plain Immune, Spits (AGI-5, STR-5, INT-5, Poison-1hp/rnd, 10 rnds) 
Drops: Crystal Sword 1%
Brigand 325 115 40/2 Dragonstooth Hills, Western Road  
Gnoll Scout 325 100 40/2 Dragonstooth Hills, Western Road  
Black Orc Shaman 310 125 25/2 Cave in Darkwood Forest Casts: Agony (15-35hp)
Skeletal Warrior 300 130 30/2 Labyrinth NonLiving, Immune 
Drops: Fine Broadsword 2%
Dark Goblin Warlock 300 110 30/2 Cave in Darkwood Forest Casts: LBOL (16-39hp), Slow (Speed-200,20rnds)
Cutpurse 275 110 50/3 Rhudaur  
Elite Orc Guard 275 100 50/3 Mansion  
Dark Cultist #2 260 115 20/2 Grand Stair, Fungus Forest, Dreary Village, Black Fortress Drops: Black Star Key 5%
Bola Spider 260 110 30/3 Fungus Forest Animal, Webbing (Acc-15, AC-5, 10rnds) 
Drops: Spider Silk 4%
Wood Golem 260 110 30/3 Elder Darkwood Grove NonLiving, Immune
Carnivorous Plant 260 110 10/1 Elder Darkwood Grove Immune, Acid Breath (12-23hp)
Crazed Lunatic 250 110 50/3 Rhudaur Drops: Dead Cat 100%
Drunken Brawler 250 110 50/3 Rhudaur Drops: Pewter Tankard 100%
Tentacled Abomination 250 110 20/2 Pool under Black House Poison Spit (100rnds)
Death Dog 225 100 30/1 Labyrinth Scream (Confuse 20rnds)
Two-Headed Hydra 225 93 20/2 Quest Area Frost Breath (5-20hp), Fire Breath (5-20hp) 
Drops: Brass Key 100%
Hellhound 210 85 30/2 Dark Caverns Flame Breath (4-20hp) 
Drops: Spiked Collar 5%
Swamp Serpent 200 125 30/2 Fungus Forest Animal, Immune
Vampiric Rosebush 200 110 10/1 Elder Darkwood Forest  
Huge Tiger Beetle 200 90 40/4 Labyrinth Animal
Mutant 160 95 20/2 Black Fortress Immune
Violet Spore 160 95 10/1 Fungus Forest NonLiving, Spores (3-10hp)
Dark Paladin #1 160 90 30/3 Dark Caverns Casts: Spiritual Hammer (4-19hp)
Archer Bush 160 85 30/3 Elder Darkwood Forest Sprays (6-16hp)
Black Orc 155 100 30/3 Cave in Darkwood Forest  
Dark Cleric #1 155 86 30/2 Dark Caverns Casts: Spiritual Hammer (4-18hp)
Roc Hatchling 150 90 30/1 Narrow Plateau  
Warlock Mercenary 150 85 50/2 Bounty Hunter Casts: SLOW (20rnds) LBOL (16-22hp) 
Drops: Longsword 50%, Rigid Leather Tunic 50%
Dark Priest #1 150 75 10/1 Dark Caverns Casts: Spiritual Hammer (4-18hp)
Bounty Hunter 145 90 40/4 Bounty Hunter  
Dark Goblin 145 90 35/1 Cave in Darkwood Forest  
Wight 140 80 20/1 Crypt NonLiving, Immune
Shade 140 75 40/0 Crypt NonLiving, Immune, Weak Touch
Cutpurse 125 110 50/3 Rhudaur  
Half-Ogre Bodyguard 120 60 25/2 Slums  
Frost Serpent 100 73 10/1 Quest Area RFir-50, RCol+100, Frost Jet (6-22hp)
Ghoul 100 73 10/1 Crypt NonLiving
Fire Elemental 100 70 32/0 Quest Area NonLiving, Immune, RCol-50, RFir+100, Envelops (2hp/rnd, 10rnds)
Cave Worm 100 70 23/2 Dark Caverns Animal, Immune
Forest Spider 100 66 20/2 Darkwood Forest Animal
Cave Bear 90 50 20/3 Newhaven Mines Animal
Grey Spider 85 66 20/2 Dark Caverns Animal
Dark Goblin Archer 80 73 20/1 Darkwood Forest  
Zombie #2 70 62 10/1 Graveyard, Crypt NonLiving
Bandit 55 59 20/1 Darkwood Forest  
Orc Lieutenant 55 55 20/2 Slums  
Skeleton 55 43 8/0 Graveyard, Crypt NonLiving
Giant Bat 50 55 20/1 Dark Caverns Animal
Dark Cultist #1 50 50 15/0 Slums, Dark Caverns Drops: Black Star Key 5%
Mercenary 35 46 15/1 Slums  
Orc Sentry 35 46 15/1 Slums  
Wild Dog 25 46 0/0 Darkwood Forest Animal
Kobold Slave 25 39 0/0 Cave in Darkwood Forest  
Orc Rogue 22 30 10/1 Newhaven, Sewers, Slums  
Zombie #1 21 35 10/1 Newhaven NonLiving
Thug 20 28 14/1 Newhaven, Sewers, Slums  
Carrion Beast 17 25 8/1 Newhaven, Sewers Animal
Acid Slime 16 25 0/0 Newhaven, Sewers NonLiving
Filthbug 15 12 14/2 Newhaven, Sewers Animal
Kobold Thief 13 20 10/1 Newhaven, Sewers  
Lashworm 12 15 0/0 Newhaven, Sewers Animal
Giant Rat 9 12 0/10 Newhaven, Sewers Animal, Immune
Wounded Worker 0 30 0/0 Kher Fields  
Prisoner 0 10 0/0 Black Fortress  
Cocoon 0 100 0/6 Violet Organic Passage NonLiving 
Drops: Part. Digested Body 100%, Glowing Warhammer 1%, Fine Broadsword 1%, Oaken Staff 1%, Fingerbone Bracelet 1%

 

Key:

SpImm = Spell Immunity Acc = Accuracy HP = Hit Points
SeeHid = See Hidden Rnds = Rounds AC = Armor Class

 
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