Monsters of the Realm
Mod 5

Monster Name EXP HPS AC Location Comments
Behemoth 15000 700 70/5 Wasteland CE, Mag+3, Freedom, SpImm+20
Terror Beast 11250 500 70/5 Wasteland CE, Mag+3, Freedom, SpImm+15, Terrorize (Fear, 10rnds)
Purple Worm 8000 750 70/5 Mines Animal, Neutral Evil
Planar Storm 8000 500 70/0 Wasteland NonLiving, CE, Mag+3, SpImm+15, ImmP, Energy Arc (10-50hp)
Wererat Plaguecrafter 6000 500 0/0 Dark-Elf Fortress CE, ImmP, Dodge: +50 
Casts: Acid Jet (21-42hp), Plague 4-10hp/rnd, 30rnds) 
Drops: Small Glass Flask 1%
Nexus Hunter 6000 400 65/4 Wasteland CE, Mag+2, SpImm+10, SeeHid 
Casts: Chakram Spell (23-70hp) 
Drops: Chakram 3%
Young Dragon 5500 440 65/5 Obsidian Passage CE, Mag+1, RFir+50, SpImm+10 
Casts: Dragonfire (4-260hp)
Rotting Monstrosity 5500 425 65/5 Mines CE, Mag+2, SpImm+10, Belches (11-60hp*)
Shadow Guard 5000 1000 95/0 Mod 5 Nonliving, Neutral, ImmP, SpImm +15, Mag+3, See Hidden
Wererat Champion 5000 450 0/4 Dark-Elf Castle CE, ImmP, Dodge +40
Gigantic Black Ooze 4000 9999 10/1 Labyrinth CE
Duergar Captain 4000 450 60/5 Duergar Area Lawful Evil
Baby Dragon 4000 380 65/4 Obsidian Passage CE, Mag+1, RFir+50, SpImm+5 
Casts: Dragonfire (4-260hp*)
Royal Guard 4000 350 60/5 Royal Area - Khazarad Good
Winged Demon 4000 300 60/2 Misty Swamp CE, Mag+1, SpImm+10 
Casts: Icy Beam (10-40dmg), Explosion (6-30dmg)
Hordeling 4000 275 65/4 Wasteland CE, Mag+2, SpImm+10
Wererat Shaman 3250 375 0/0 Dark-Elf Castle CE, ImmP, Dodge +50 
Casts: Acid Jet (21-42hp), Poison Cloud (40rnds)
Dark-Elf Royal Guard 3000 225 55/4 Dark-Elf Fortress/Castle CE
Giant Slug 2600 350 55/4 Misty Swamp Animal, Neutral, Magicial +1, Spits Acid (8-40hps)
Dragon Hatchling 2600 300 60/4 Obsidian Passage CE, Mag+1, RFir+50, SpImm+5 
Casts: Dragonfire (4-260hp)
Shapeshifter 2600 300 60/2 Mod4 CE, Mag+1, SeeHid, ImmP, SpImm+5
Bodyguard 2600 275 55/4 Misty Swamp/Gnome Village Good
Duergar Warrior 2600 275 55/4 Mines Lawful Evil
Dwarven Guard 2600 275 55/4 Dwarven Village Area Good
Dwarven Warrior 2600 275 55/4 Dwarven Village Area Good
Duergar Warrior 2000 300 55/4 Duergar Area Lawful Evil
Wererat 2000 300 0/0 Dark-Elf Castle CE, ImmP, Dodge +50
Woodelf Guard 2000 265 60/4 Silverwood Forest Lawful Good 
Drops: WItchwood Breastplate 5%, Elf-head 50%
Woodelf Wardancer 2000 230 0/0 Silverwood Forest Lawful Good, Dodge +70 
Casts: Confusion (10rnds) 
Drops: Elf-head 50%
Unicorn 2000 220 40/1 SIlverwood Forest Animal, Lawful Good, ImmP, SpImm+6, Dodge +40 
Drops: Unicorn Horn 5%
Ice Golem 1600 300 50/4 Black Tower CE 
Casts:Ice Breath (12-40hp) 
Drops: Copper Key 100%
Huorn 1500 260 50/5 Dying Grove, Iron/Bronzewood Forests Nonliving, Evil, ImmP, SpImm+5, Roots (8-30hp)
Treant 1500 260 50/5 Copperwood Forest NonLiving, ImmP, SpImm+5, Roots (8-30hp)
Ghost 1500 250 60/3 Ancient Ruins NonLiving, CE, Mag+1, ImmP, SeeHid, SpImm+5
Woodelf Ranger 1500 250 55/3 Copperwood Forest Lawful Good 
Casts: Entangle, Rotting Flesh 
Drops: Elf-head 50%
Black Pudding 1500 250 25/0 Mines NonLiving, Neutral Evil, ImmP, RCol+100, RLit+50
Ogre-Mage 1500 220 55/4 Filthy Encampment CE, SpImm+5 
Casts: Icy Storm (RFir-100, 3hp/rnd, 20rnds), Eldritch Bolt (40-89hp) 
Drops: Spiked Gauntlets 5%
Giant Crocodile 1500 225 50/4 Misty Swamp Animal, Neutral Evil
Stone Elemental 1500 225 50/4 Mod 4 NonLiving, Neutral Evil, ImmP, SpImm +5, RFir+25
Salamander 1500 225 50/3 Lava Tubes CE, Mag+1, RFir+100, RCol-10
Woodelf Druid 1500 220 50/2 Copperwood Forest Lawful Good 
Casts: Chaos Storm, Partial Petrification, Entangle 
Drops: Elf-Head 50%
Dwarven Cleric 1500 200 50/3 Dwarven Village Good
Quaggoth Jald 1500 200 45/3 Mines - Crumbling Streets Neutral Evil
Quaggoth Thonot 1500 200 45/3 Mines - Crumbling Streets Neutral Evil 
Casts:Telekinesis, Molecular Agitation
Brain Eater 1500 150 0/0 Mines CE, Mag+1, SpImm+5, Dodge +70, Squeezes
Killer Bee 1300 195 60/2 Ironwood Forest Animal, Evil, ImmP, Poison (100rnds)
Shadowraith 1200 220 65/0 Ancient Ruins NonLiving, CE, Mag+1, ImmP
Dark-Elf Soldier 1200 200 50/3 Dark-Elf Castle CE
Red Dragon Serpent 1100 235 55/3 Ancient Ruins Evil, Flame Breath (12-36hp) 
Drops: Red Fang 50%
Vampire Bat 1100 235 55/3 Mossy Cave Animal, CE
Slime Serpent 1100 225 60/2 Moat Animal, CE, ImmP
White Scorpion 1100 200 50/3 Mines Animal, Neutral Evil, ImmP
Large Gibbering Horror 1000 275 50/0 Ancient Ruins NonLiving, Evil, ImmP, Gibbers (Confuse, 10rnds)
Ogre-Grunt 1000 250 50/4 Filthy Encampment CE 
Drops: Massive Wooden Club 5%
Bloodbear 1000 235 50/3 Iron/Bronzewood Forests Animal, Evil
Blue Dragon Serpent 975 225 55/3 Ancient Ruins Evil 
Casts: Lightning Bolt (11-34hp) 
Drops: Blue Fang 50%
Quickling 975 220 0/0 Iron/Bronzewood Forests CE, Dodge +65 
Casts: Slow (Speed+200, 20rnds) 
Drops: Wavy-Bladed Dagger 5%
Grizzly Bear 900 265 50/3 Iron/Bronzewood Forests Animal, Evil
Water Elemental 900 220 72/0 Silver River NonLiving, Neutral, Mag+1, ImmP, RCol-25, Freezes (10-25hp)
Imp 900 200 55/3 Iron/Bronzewood Forests CE, Mag+1, ImmP, RFir+20 
Casts: Flame Dart (10-20hp)
Dark-Elf Warlock 850 160 50/2 Dark-Elf Fortress/Castle CE 
Casts: Lightning Bolt (16-39hp), Fireball (12-32hp), Slow (Speed+200, 20rnds), Confusion (10rnds)
Green Dragon Serpent 825 215 55/3 Ancient Ruins Evil 
Casts: Poison Cloud (10-30hp) 
Drops: Green Fang 50%
Leprechaun 825 175 0/0 Iron/Bronzewood Forests Evil, Dodge +68, SpImm+5 
Casts: Gold Dust (Acc-15, SC-15, 60rnds), Magic Bolt (6-30hp) 
Drops: Shillelagh 3%
Faerie 825 155 0/0 Silverwood Forest Lawful Good, Dodge +80, SpImm+5 
Casts: Magic Bolt (6-30hp), Confusion (10rnds), Slow (Speed+200, 20rnds)
Greater Hellhound 750 225 30/2 Lava Fields CE, Fire Breath (15-35hp) 
Drops: Greater Hellhound Hide 4%
Troglodyte Leader 750 180 45/2 Mines CE
Half-Ogre Guard 725 220 50/4 Filthy Encampment CE
Dragonfish 725 205 55/3 Silver River Animal, Neutral Evil, RFir+50, Breathes Burning Steam (10-30hp)
Fungus Lizard 725 205 55/3 Mossy Cave Animal, Evil, ImmP, Illu+100
Black Dragon Serpent 725 200 55/3 Ancient Ruins Evil, Acid Spray (8-28hp) 
Drops Black Fang 50%
Woodelf Citizen 725 200 50/2 Silverwood Forest Lawful Good 
Drops: Elf-Head 50%
Dark-Elf Faithkeeper 725 200 40/2 Dark-Elf Fortress/Castle CE 
Casts: Blind (Acc-8, AC-5, Blind, 10rnds), Unholy Force (16-39hp), Hold (1rnd)
Mermex Royal Guard 725 185 50/3 Violet Organic Passage Animal, CE, ImmP, Violet Fluid (Acc-8, AC-10, Blind, 5 rnds), Tendrils (Hold Person, 6rnds) 
Drops: Black Chitin 10%
Mind Flayer 725 185 45/2 Lower Caverns CE 
Casts: Mind Blast (Confusion, -5hp/rnd, 3rnds), Weakness (-5hp Max Dmg, Enc-25, Acc-10, 40rnds), Feeblemind (SC-15, Per-20, Crt-3, 40rnds)
Barrow Wight 725 180 60/0 Crypt NonLiving, CE 
Casts: Life Energy (Drain 4-20hp)
Abomination 725 180 50/2 Mod 5 CE, Mag+1
Margoyle 725 180 45/3 Mod4 CE, Mag+1, SeeHid, ImmP
Quaggoth 725 180 45/3 Mines Neutral Evil
Shard Creature 725 180 45/3 Mines Neutral Evil, RLit+100
Myconid 725 180 40/8 Mod4 NonLiving, Neutral
Lamia 725 175 50/3 Tower of Stars CE, ImmP 
Casts: Create Illusion (Acc-15, Confusion, 20rnds) 
Drops: Wavy-Bladed Dagger 5%
Pixie 725 155 0/0 Ironwood Forest Evil, Dodge +68, SpImm+5 
Casts: Confusion (10rnds), Magic Bolt (6-30hp)
Dark Mystic 725 150 50/2 Mod 5 Lawful Evil, Dodge +25 
Drops: Black Serpent Key 20%
Guard Captain 700 180 40/3 Black Fortress CE 
Drops: Fine Broadsword 1%
Magma Man 675 225 35/2 Lava Fields NonLiving, CE, ImmP, Magma Ball (18-40hp)
Gibbering Horror 650 240 50/0 Ancient Ruins NonLiving, Evil, ImmP, Gibbers (Confuse, 10rnds) 
Dark-Elf Nobleman 650 200 50/3 Dark-Elf Fortress/Castle CE
White Dragon Serpent 650 190 55/3 Ancient Ruins Evil, Frost Breath (9-30hp) 
Drops: White Fang 50%
Twisted One 650 190 50/3 Ruined Lab Evil, SeeHid
Hobgoblin 650 190 48/4 Filthy Encampment CE
Swamp Troll 650 180 30/1 Misty Swamp CE, RFir-25
Dark-Elf Hunter 650 150 50/2 Dark-Elf Castle/Fortress CE 
Drops: Adamantite Spear 2%
Flame Elemental 600 220 45/1 Lava Fields NonLiving, CE, ImmP, Envelops (2hp/rnd, 10rnds)
Roc 600 200 40/2 Narrow Plateau CE, Shrieks (Confusion 10rnds)
Mermex Warrior 600 160 50/3 Avalanche Passage Area Animal, CE, ImmP, Violet Fluid (Acc-8, AC-10, Blind, 5rnds) 
Drops: Black Chitin 10%
Guard Dog 600 150 0/1 Hilltop Fortress Animal, Evil, SeeHid, Dodge +50
Gnome Sentry 550 200 50/4 Lower Caverns Lawful Good, SeeHid
Gnome Shaman 550 200 40/3 Lower Caverns Lawful Good 
Casts: Acid Jet (21-42hp)
Elite Guard 550 165 30/3 Black Fortress CE 
Drops: Fine Broadsword 1%
Earth Elemental #2 525 225 20/2 Cracked Plain NonLiving, CE, ImmP, Sharp Stones (12-25hp)
Ju-ju Zombie 525 200 45/3 Mod 5 NonLiving, CE, ImmP, Mag+1
Glowing Worm 525 185 35/2 Crystalline Tunnels Animal, CE
Manticore 525 180 45/3 Black Mountains CE, Spikes (5-16hp) 
Drops: Manticore Tail 10%
Pyro Jelly 525 180 35/1 Lava Fields NonLiving, CE, ImmP
War Dog 525 165 50/2 Filthy Encampment Anima, Evill 
Drops: Spiked Collar 5%
Winged Horror 525 165 50/1 Hazy Swamp CE
Mermex Hunter 525 150 50/3 Avalanche-Passage Area Animal, CE, ImmP, Tendrils (Hold Person, 6rnds) 
Drops: Black Chitin 10%
Royal Soldier 525 150 50/3 Western Outpost Lawful Good, SeeHid
Tortured Spirit 525 150 50/0 Crypt NonLiving, CE
Dark-Elf Harvester 525 150 40/2 Dark-Elf Village CE
Gargoyle 525 125 50/4 Black Mountains CE, Mag+1, SeeHid, ImmP
Dark Monk 525 125 40/2 Mod 5 Lawful Evil, Dodge +25 
Drops: Black Serpent Key 20%
Insane Mage 525 120 35/1 Fungus, Fort, Dreary CE 
Casts: LBOL
Demonling 525 100 50/0 Mod 5 CE, Mag+1, SpImm+5 
Casts:Glob of Slime (3-8dmg on armor)
Grey Guardian Wolf 500 145 30/1 Frozen Cavern Animal, CE
Cloaked Figure 500 110 30/2 Dwarven Village CE 
Casts: LBOL, Slow
Shambling Mound 450 200 36/3 Hazy Swamp NonLiving, CE, Engulfs (1hp/rnd 9999 rnds or until killed)
Earth Elemental 450 185 30/2 Darkwood Grove NonLiving, CE, ImmP, Stone Spray (12-25hp)
Mermex Worker 450 170 45/3 Avalanche-Passage Area Animal, CE, ImmP 
Drops: Black Chitin 10%
Umber Hulk 450 170 40/3 Dragonstooth Hills, Western Road CE, SeeHid, Gazes (Confusion, 10rnds)
Fire Bat 450 170 40/1 Lava Fields Animal, CE
Gorgon 450 165 50/4 Dragonstooth Hills, Western Road CE, SeeHid, ImmP, Cloud Breath (+5/10 AC, MR+5, SC-5, 20rnds)
Crystalline Spider 450 165 40/3 Crystalline Tunnels CE, ImmP
Black Orc Captain 450 155 35/3 Cave in Darkwood Forest CE 
Drops: Black Scimitar 1%
Ankheg 450 140 50/4 Western Road, Stone Tunnels, Dragonstooth Hills Animal, CE, Spit (12-40hp) 
Harpy 450 140 50/2 Dragonstooth Hills, Western Road CE, Diseases
Drider 450 140 35/3 Lower Caverns CE
Displacer Beast 450 110 60/2 Black Mountains Animal, CE, SeeHidd 
Drops: Displacer Beast Tent. 10%
Pale Mushroom 400 300 40/8 Misty Swamp NonLiving, Neutral, Cloud of Spores (Fear)
Silverfish 400 190 50/4 Silver River Animal, Neutral, ImmP
Nomadic Huntsman #1 400 160 45/2 Torchlit Caverns CE
Rock Eater 400 150 50/3 Mines Neutral
Glittering Ooze 400 150 40/1 Crystalline Tunnels CE, ImmP
Dark Cleric #2 400 145 35/3 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE 
Casts: Agony (15-35hp), Blind (AC-5, Acc-8, 10rnds), Hold Person (1rnd) 
Drops: Holy Writ 5%
Dark Paladin #2 400 145 30/3 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE 
Casts: Spiritual Hammer (4-19hp)
Dark Warrior 400 140 30/3 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE
Dark Warlock 400 140 30/2 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE 
Casts: Slow (Speed-200, 20rnds), Confusion (10rnds), Sunbolt (23-52hp) 
Dark Assassin 400 130 30/1 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE
Dark Priest #2 400 130 20/2 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE 
Casts: Unholy Force (16-39hps), Blind (AC-5, Acc-8, 10rnds) 
Drops: Skin-Covered Book 5%
Troglodyte 400 120 40/2 Mines CE
Dark Mage 400 100 30/1 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE 
Casts: Sunbolt (23-52hp), Confusion (10rnds), Slow (Speed-200, 20rnds) 
Drops: Grey Rolled Parchment 5%
Giant Toad 380 165 30/3 Hazy Swamp Animal, CE
Black Fungus Tree 380 160 30/3 Hazy Swamp NonLiving, CE
Obsidian Demon 380 150 40/2 Cracked Plain NonLiving, CE
Animated Tree 380 145 30/3 Darkwood Grove NonLiving, CE, ImmP
Small Gibbering Horror 375 175 50/0 Ancient Ruins NonLiving, Evil, ImmP, Gibbers (Confuse, 10rnds)
Minotaur 375 155 32/3 Labyrinth CE
Slaver 375 150 50/2 Slum Rooftops Evil
Dark-Elf Citizen 375 150 45/3 Dark-Elf Fortress/Castle CE
Dark-Elf Servant 375 150 45/3 Dark-Elf Fortress/Castle CE
Spore Zombie 375 150 40/3 Misty Swamp NonLiving, Neutral Evil, ImmP
Bombardier Beetle 375 140 45/4 Avalanche-Passage Area Animal, Neutral, Vapor Cloud (4-16hp)
Depraved Murderer 375 130 50/3 Rhudaur CE
Gnoll Axeman 375 130 45/3 Dragonstooth Hills, Western Road CE
Hill Centaur 375 130 45/2 Dragonstooth Hills, Western Road Neutral Evil
Mutant Spider 375 130 45/2 Lower Caverns Animal, Evil
Moaning Spirit 375 128 40/0 Labyrinth NonLiving, CE, Drains 4-12hp
Grey Wolf 375 125 20/1 Frozen Caverns Animal, CE
Foul Creation 375 120 40/1 Mod 5 Neutral Evil
Twisted Guard 375 120 40/1 Mod 5 CE
Dark Apprentice 375 110 40/2 Mod 5 Lawful Evil, Dodge +25
Crazed Dwarven Commander 375 100 20/1 Dwarven Village CE
Nomadic Tribesman 365 130 30/2 Torchlit Caverns CE
Nomadic Shaman 365 110 45/2 Torchlit Caverns Evil 
Casts: Quake (10-20hp), Black Curse (Blind, 6rnds)
Nomadic Huntsman #2 355 130 35/2 Narrow Plateau Evil
Dark Druid 350 125 20/2 Elder Darkwood Grove CE 
Casts: Acid Jet (21-42hp), Swarm (5-20hp) 
Drops: Barkskin Scroll 5%, Darkwood Ring 3%, Oaken Staff 3%
Dire Wolf 350 122 32/1 Cave in Darkwood Forest Animal, CE
Gelatinous Cube 350 120 0/0 Labyrinth NonLiving, CE, ImmP, RFir+75, RCol+75, RLit+75 
Drops: Gold RIng 1%, Tarnished Chainmail 1%
Half-Ogre Warrior 340 120 35/2 Cave in Darkwood Forest CE
Carrion Crawler 325 160 35/2 Avalanche-Passage Area Animal, Neutral Evil
Stone Golem 325 140 30/4 Labyrinth NonLiving, CE, ImmP
Giant Ant 325 125 40/4 Fungus Forest Animal, CE
Giant Snake 325 125 30/2 Beneath Labyrinth Animal, CE, ImmP
Giant Rattlesnake 325 125 20/2 Cracked Plain Animal, CE, ImmP
Serpentkin Hunter 325 120 30/2 Serpenkin Village, Fungus Forest, Cracked Plain CE, ImmP, Spits (AGI-5, STR-5, INT-5, Poison-1hp/rnd, 10 rnds) 
Drops: Crystal Spear 1%
Serpentkin Shaman 325 120 30/2 Serpenkin Village, Fungus Forest, Cracked Plain CE, ImmP, Spits (AGI-5, STR-5, INT-5, Poison-1hp/rnd, 10 rnds) 
Casts: Agony (15-35hp), Blind (Acc-8, AC-5, 10rnds) 
Drops: Crystal Club 1%
Serpentkin Warrior 325 120 30/2 Serpenkin Village, Fungus Forest, Cracked Plain CE, ImmP, Spits (AGI-5, STR-5, INT-5, Poison-1hp/rnd, 10 rnds) 
Drops: Crystal Sword 1%
Brigand 325 115 40/2 Dragonstooth Hills, Western Road Evil
Cave Lizard 325 115 25/2 Lower Caverns Animal, Evil
Gnoll Scout 325 100 40/2 Dragonstooth Hills, Western Road Ce
Black Orc Shaman 310 125 25/2 Cave in Darkwood Forest CE 
Casts: Agony (15-35hp), Blind 10rnds
Skeletal Warrior 300 130 30/2 Labyrinth NonLiving, CE, ImmP 
Drops: Fine Broadsword 2%
Dark Goblin Warlock 300 110 30/2 Cave in Darkwood Forest CE 
Casts: LBOL (16-39hp), Slow (Speed-200,20rnds)
Zombie #3 275 150 35/2 Mod 5 NonLiving, CE, ImmP
Cutpurse 275 110 50/3 Rhudaur Evil
Elite Orc Guard 275 100 50/3 Mansion CE
Bandit Leader 275 100 40/2 Misty Swamp Area CE
Crocodile 275 100 38/3 Misty Swamp Animal, Neutral Evil
Orc Shaman 275 80 30/1 Mod 5 CE 
Casts: Harm
Dark Cultist #2 260 115 20/2 Grand Stair, Fungus Forest, Dreary Village, Black Fortress CE 
Drops: Black Star Key 5%
Bola Spider 260 110 30/3 Fungus Forest Animal, CE, Webbing (Acc-15, AC-5, 10rnds) 
Drops: Spider Silk 4%
Wood Golem 260 110 30/3 Elder Darkwood Grove NonLiving, CE, ImmP
Carnivorous Plant 260 110 10/1 Elder Darkwood Grove CE, ImmP, Acid Breath (12-23hp)
Crazed Lunatic 250 110 50/3 Rhudaur Neutral 
Drops: Dead Cat 100%
Drunken Brawler 250 110 50/3 Rhudaur Neutral 
Drops: Pewter Tankard 100%
Tentacled Abomination 250 110 20/2 Pool under Black House CE, Poison Spit (100rnds)
Death Dog 225 100 30/1 Labyrinth CE, Scream (Confuse 20rnds)
Two-Headed Hydra 225 93 20/2 Quest Area CE, Frost Breath (5-20hp), Fire Breath (5-20hp) 
Drops: Brass Key 100%
Soldier Ant 225 80 35/2 Mod 5 Animal, Neutral Evil
Hellhound 210 85 30/2 Dark Caverns Ce, Flame Breath (4-20hp) 
Drops: Spiked Collar 5%
Swamp Serpent 200 125 30/2 Fungus Forest Animal, Ce, ImmP
Silvery Skull 200 120 50/3 Summoned by Skull Wand , Evil, ImmPSeeHid, Fiery Spark (2-10hp)
Vampire Rosebush 200 110 10/1 Elder Darkwood Forest CE
Huge Tiger Beetle 200 90 40/4 Labyrinth Animal, CE
Crazed Dwarf Warrior 185 70 30/1 Dwarven Village CE
Orc Warrior 180 80 30/2 Mod 5 CE
Dark Acolyte 175 90 30/1 Nomads, Monastery CE 
Drops: Black Star Key 5%
Swamp Leech 175 60 25/1 Misty Swamp Animal, Neutral Evil
Mutant 160 95 20/2 Black Fortress CE, ImmP
Violet Spore 160 95 10/1 Fungus Forest NonLiving, Neutral, Spores (3-10hp)
Dark Paladin #1 160 90 30/3 Dark Caverns CE 
Casts: Spiritual Hammer (4-19hp)
Archer Bush 160 85 30/3 Elder Darkwood Forest CE, Sprays (6-16hp)
Dark-Elf Warrior 155 135 30/3 Nomads, Monastery CE
Black Orc 155 100 30/3 Cave in Darkwood Forest CE
Dark Cleric #1 155 86 30/2 Dark Caverns CE 
Casts: Spiritual Hammer (4-18hp), Curse 40rnds
Roc Hatchling 150 90 30/1 Narrow Plateau CE
Warlock Mercenary 150 85 50/2 Bounty Hunter Good 
Casts: SLOW (20rnds) LBOL (16-22hp) 
Drops: Longsword 50%, Rigid Leather Tunic 50%
Worker Ant 150 80 30/2 Mod 5 Animal, Neutral Evil
Dark Priest #1 150 75 10/1 Dark Caverns CE 
Casts: Spiritual Hammer (4-18hp), Curse 40rnds
Smuggler 150 70 28/1 Mod 5 Neutral Evil
Leprous Outcast 150 60 35/10 Mod 1  
Kobold Warrior 150 50 35/2 Mod4 CE
Dwarf Berserker 145 100 20/1 Dwarven Village CE
Bounty Hunter 145 90 40/4 Bounty Hunter Good
Dark Goblin 145 90 35/1 Cave in Darkwood Forest CE
Wight 140 80 20/1 Crypt NonLiving, Ce, ImmP
Shade 140 75 40/0 Crypt NonLiving, CE, ImmP, Weak Touch
Wild Dog #3 140 65 35/1 Misty Swamp Area Animal, Neutral Evil
Half-Orc Sentry 125 65 26/1 Mod 5 CE
Warlock Bandit 125 60 20/1 Misty Swamp CE 
Casts: Magic Missile
Azure Slime 125 55 30/0 Mod 5 NonLiving, CE, RLit +25
Bandit 125 55 20/1 Misty Swamp CE
Thief 125 55 20/1 Mod 5 Neutral Evil
Half-Ogre Bodyguard 120 60 25/2 Slums CE
Frost Serpent 100 73 10/1 Quest Area CE, RFir-50, RCol+100, Frost Jet (6-22hp)
Ghoul 100 73 10/1 Crypt NonLiving, CE, ImmP
Fire Elemental 100 70 32/0 Quest Area NonLiving, CE, ImmP, RCol-50, RFir+100, Envelops (2hp/rnd, 10rnds)
Cave Worm 100 70 23/2 Dark Caverns Animal, CE, ImmP
Forest Spider 100 66 20/2 Darkwood Forest Animal, CE
Glowing Fungi 100 66 20/2 Dwarven Village CE
Red Slime 100 50 30/0 Mod 5 NonLiving, CE, RLit +25
Rotworm 100 25 0/0 Mod 1 Animal
Crazed Dwarf Acolyte 95 70 30/1 Dwarven Village CE
Cave Bear 90 50 20/3 Newhaven Mines Animal, Evil
Grey Spider 85 66 20/2 Dark Caverns Animal, CE
Dark Goblin Archer 80 73 20/1 Darkwood Forest CE
Green Slime 80 40 25/0 Mod 5 NonLiving, CE, ImmP
Kobold 80 30 30/2 Cramped Tunnels CE
Wild Dog #2 75 35 30/0 Misty Swamp Animal, Neutral
Zombie #2 70 62 10/1 Graveyard, Crypt NonLiving, CE
Crazed Dwarf 65 60 20/1 Dwarven Village Evil
Dark Follower 60 55 15/0 Nomads, Monastery CE 
Drops: Black Star Key 5%
Dark-Elf Priestess 60 55 15/0 Nomads, Monastery CE 
Drops: Black Star Key 5%
Purple Slime 60 30 25/0 Mod 5 NonLiving, CE, RCol +25
Centipede 60 25 25/2 Misty Swamp Neutral Evil
Zombie Cat 60 20 0/0 Mod 1 NonLiving, CE, ImmP, Animal 
Drops: Dead Cat 50%
Bandit 55 59 20/1 Darkwood Forest CE
Orc Lieutenant 55 55 20/2 Slums CE
Skeleton 55 43 8/0 Graveyard, Crypt NonLiving, CE
Crazed Dwarf Engineer 50 70 30/1 Dwarven Village CE
Crazed Dwarf Miner 45 70 30/1 Dwarven Village CE
Giant Bat 50 55 20/1 Dark Caverns Animal, CE
Dark Cultist #1 50 50 15/0 Slums, Dark Caverns CE 
Drops: Black Star Key 5%
Mercenary 35 46 15/1 Slums Evil
Orc Sentry 35 46 15/1 Slums CE
Wild Dog #1 25 46 0/0 Darkwood Forest Animal, CE
Kobold Slave 25 39 0/0 Cave in Darkwood Forest Neutral
Orc Rogue 22 30 10/1 Newhaven, Sewers, Slums CE
Zombie #1 21 35 10/1 Newhaven NonLiving, CE
Thug 20 28 14/1 Newhaven, Sewers, Slums CE
Carrion Beast 17 25 8/1 Newhaven, Sewers Animal, CE
Acid Slime 16 25 0/0 Newhaven, Sewers NonLiving, CE
Filthbug 15 12 14/2 Newhaven, Sewers Animal, Neutral
Kobold Thief 13 20 10/1 Newhaven, Sewers CE
Lashworm 12 15 0/0 Newhaven, Sewers Animal, Evil
Giant Rat 9 12 0/10 Newhaven, Sewers Animal, Neutral, ImmP
Small Golem 3 10 30/1 Newhaven, Graveyard, Crypt CE
Haunting Spirit 0 1 0/0 Mod 5 Nonliving, Neutral, Mag+10, SpImm+100, ImmP, See Hidden
Plagued Prisoner 0 10 0/0 Dark-Elf Castle Good
Prisoner 0 10 0/0 Black Fortress Neutral
Wounded Worker 0 30 0/0 Kher Fields Neutral
Dying Slave Leader 0 50 20/2 Slum Rooftops CE 
Drops: Amber Talisman 100%
Cocoon 0 100 0/6 Violet Organic Passage NonLiving, Neutral 
Drops: Part. Digested Body 100%, Glowing Warhammer 1%, Fine Broadsword 1%, Oaken Staff 1%, Fingerbone Bracelet 1%

 

Key:

SpImm = Spell Immunity Acc = Accuracy HP = Hit Point Damage on Armor
SeeHid = See Hidden Rnds = Rounds HP* = Hit Point Damage - No Armor
CE = Chaotic Evil Mag+ = Magic Level ImmP = Poison Immunity
AC = Armor Class    

 

 
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