Weapons Of the Realm by Type
Mod 4

1 Handed Edged - 2 Handed Edged - 1 Handed Blunt - 2 Handed Blunt

 
1 handed Edged Enc Damage Mn-Mx Weap. Speed Str. Need Acc +/- BS Acc Mag Lvl Level Special Properties
Dagger 35 1-5 900 0 - +10 - -  
Knife 40 2-5 1000 0 - +10 - -  
Fine Throwing Knife 50 3-13 1100 0 +10 nil - 15  
Crystal Shortsword 60 4-11 1200 0 +6 +15 1 - BS MaxDmg+5, Thief, Lim:1
Bloodstained Shortsword 65 3-10 1000 30 +3 +15 1 - Evil, BS MinDmg+5, BS MaxDmg+12
Shortsword 65 2-9 1000 30 - +5 - -  
Curved Black Dagger 65 2-10 1200 30 - +5 1 12 Evil, Drain (1-6hp on on Living, 15%)
Golden Sickle 65 4-11 1200 30 +6 +5 2 - Rip (2hp/rnd IA, NonMagical Effect on Living, 8rnds, 10%), Lim:3
Serpentine Dagger 65 1-11 1200 30 - +5 - -  
Wavy-bladed Dagger 65 3-11 1200 30 - +5 - 15  
Ninjato 60 3-13 1500 35 +3 +0 - - +1 AC, Ninja
Hatchet 80 1-10 1000 40 - -5 - -  
Short-spear 75 2-10 1100 40 - -10 - -  
Scimitar 80 2-11 1175 40 - -10 - -  
Silver Rapier 70 4-12 1200 40 +6 +0 1 - +2 AC, Gypsy, Lim:1
Jeweled Scimitar 80 4-13 1350 40 +6 +10 1 - Missionary, Lim:1
Ebony Ninjato 75 4-15 1500 40 +6 +5 1 - +1 AC, Ninja, Lim:1
Longsword 90 3-12 1350 45 - -10 - -  
Jeweled Longsword 90 5-14 1350 45 +6 -10 1 - +1 AC, Lim:3
Rapier 90 3-12 1350 45 - -10 - - +2 AC
Barbed Whip 90 3-12 1500 45 - -10 - - Entangle (-5 AC, Acc-5 on 3rd Attack, NonMagical Effect, 3rnds, 5%), Del@CL
Ebony Kris 75 5-14 1500 45 - +15 2 20 Evil, Poison (0-10hp IA, 25%), BS MaxDmg+5
Flametongue 100 3-13 1500 45 +6 -10 1 - Flame Hits (1-3hp IA, 100%) Warlock, Lim:1
Mithril Cutlass 100 5-14 1500 45 +3 -10 - - Witchhunter, Lim:1
Shimmering Longsword 90 4-13 1500 45 +5 -10 1 - Party Bless (8mn, Acc+10, 60rnds), Paladin, Lim:1
Broadsword 100 3-13 1450 50 - -15 - -  
Fine Broadsword 90 3-14 1450 50 - -15 - -  
Moonblade 120 5-16 1450 50 +12 -15 3 25 Zap (24-48hp DRBA, 10x/day)
Sabre 100 3-14 1485 50 - -15 - - +2 AC
Glowing Broadsword 100 4-14 1500 50 +3 -15 1 10  
Fine Silvery Broadsword 90 3-15 1575 50 - -15 1 14  
Golden Broadsword 120 3-15 1650 50 +6 -15 2 - +1 AC, Lim:3
Enchanted Dagger 125 4-15 1725 50 - -20 *1 - Del@CL
Gleaming Dagger 125 4-15 1725 50 - -20 - - Del@CL
Gleaming Shard 125 3-14 1725 50 - -20 - - Del@CL
Spirit Dagger of Goijar 125 5-16 1725 50 - -20 *00 15 Del@CL
Unicorn Horn 100 5-18 1775 50 +5 -20 1 15 Evil/Neutral
Falchion 110 3-14 1550 55 - -15 - -  
Black Scimitar 120 3-16 1650 55 -10 -20 - -  
Serpentine Sword 110 2-16 1650 55 +3 -15 - -  
Warpblade 125 0-21 1775 55 +10 -15 2 18 BS MinDmg-5, BS MaxDmg-15, MR+5
Golden Battleaxe 130 6-17 1600 60 +3 -20 1 - Warrior, Lim:1
Katana 125 4-17 1650 60 +6 -20 - - +1 AC, Lim:3
Dwarven Axe 130 5-16 1650 60 - -20 *1 15  
Adamantite Katana 200 4-18 1650 60 +6 +0 1 20 +1 AC, Lim:2
Skull Sword 150 6-18 1700 60 +9 -20 3 20 Lim:3
Spectral Sword 125 5-18 1700 60 +3 -25 1 20 MR+5
Battle Axe 130 4-15 1725 60 - -20 - -  
Soulsword 150 5-18 1725 60 +4 -25 2 20 Crsd, MjrCrsd, Loyal
Adamantite Claymore 150 5-17 1750 60 - -10 1 15 Evil, Darkness (Illu=0, -5 AC, Acc-10, 30rnds, 5%) Lim:1
Magebane Sword 120 4-16 1775 60 - -20 - 15 Jagged Wound (-2hp/rnd IA, SC-10, Nonmagical Effect, Acc-3 on 3rd Attack, 5rnds, 10%), Witchunter
Serrated Battle Axe 150 5-16 1775 60 - -20 - -  
Holy Avenger 130 6-21 1900 60 +8 -50 3 25 Good, PrEv+10, Crt+2, Lim:1
Jeweled Adamantite Longsword 200 4-18 1600 65 +5 +10 2 20 BS MinDmg+10, BS MaxDmg+10 +1 AC, Lim:1
Chakram 150 8-26 2250 75 -15 nil 3 35 +1 AC, Crt+5, Lim:3
Sunsword 125 8-25 2500 75 +8 -35 3 30 Scorch (6-30hp IA, 25%), Illu+100
Vorpal Sword 150 10-30 3000 75 +10 -30 *4 40 Crt+10

 
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2 Handed Edged Enc Damage Mn-Mx Weap. Speed Str. Need Acc +/- BS Acc Mag Lvl Level Special Properties
Shortbow 50 2-10 1300 30 +5 nil - -  
Witchwood Spear 100 5-15 1575 45 +6 +10 1 - +2 AC, Ranger, Lim:1
Long-spear 125 3-13 1400 50 - nil - - +1 AC
Elven War-spear 125 5-15 1550 50 +6 -20 - 20 +1 AC
Crystal Spear 125 4-14 1575 50 - nil - - +1 AC
Longbow 75 3-13 1575 50 +5 nil - -  
Silvery Longbow 150 5-20 1725 50 +9 nil - 15  
Blades of Balance 100 4-21 1750 50 +4 nil 2 20 Neutral, Lim:1
Pike 200 3-16 1525 60 - nil - - +1 AC
Adamantite Spear 150 3-16 1600 60 +3 nil - - +1 AC
Bastard Sword 130 4-17 1700 60 - nil - -  
Pickaxe 130 4-15 1725 60 - -20 - -  
Composite Bow 100 4-17 1750 60 +5 nil - -  
Crossbow 100 4-16 1800 60 +5 nil - -  
Cat-o-nine Tails 150 1-20 1900 60 - nil - -  
Crystal Sword 120 5-18 1900 60 +3 nil - -  
Blood Lance 250 6-21 1900 60 +11 nil 3 25 Evil, Bleed (2-4hp/rnd IA 10rnds, 25%), Lim:1
Glaive 220 4-18 1800 65 -1 nil - -  
Trident 200 4-18 1900 65 -1 nil - - +1 AC
Bladed Staff 225 6-19 1950 65 - nil - 15 +1 AC
Double Crossbow 150 5-19 1725 70 +5 nil - -  
Flamberge 145 5-19 1925 70 - nil - -  
Heavy Crossbow 115 5-19 2025 70 +5 nil - -  
Starsteel Greatsword 200 8-25 2160 75 +6 nil 3 20 +2 AC, Lim:3
Fine Greatsword 160 6-22 2200 75 - nil - -  
Greatsword 160 6-21 2200 75 - nil - -  
Ebony Greataxe 220 7-23 2000 80 +3 nil 1 - Curse (Acc-6, 3x/day, 40rnds)
Bone-handled Headcutter 225 7-25 2200 80 +5 nil 2 - +2 AC, Lim:5
Greataxe 200 6-22 2250 80 -1 nil - -  
Halberd 250 4-25 2325 80 -5 nil - -  
Black Steel Halberd 250 4-26 2325 80 -5 nil - 10  
Dragontooth Trident 225 15-45 3800 80 +3 nil 3 30 +1 AC, Crt+3
Wicked Bone Scythe 250 20-65 5000 90 - nil 4 40  
Nexus Spear 300 20-68 4900 100 - nil 5 50 +2 AC, Energy (10-40hp IA, 25%), Lim:1

 
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1 Handed Blunt Enc Damage Mn-Mx Weap. Speed Str. Need Acc +/- BS Acc Mag Lvl Level Special Properties
Gnarled Wand 35 1-2 1500 0 -10 +0 1 10 Sunbolt (25-55hp DRBA, 10x) Not Recharged at Cleanup
Lockpicks 25 1-2 1750 0 -25 +0 - - PL+5
Thief's Kit 50 1-2 1750 0 -25 -20 - - PL+5, Thf+5, Trp+5
Shillelagh 75 3-12 1200 30 - -5 1 15 BS MinDmg-4, BS MaxDmg-8, Mn+2
Sling 50 2-9 1200 30 - +0 - -  
Skull Wand 50 1-6 1500 30 -10 +0 1 20 Summon (Skull 3x/day),Lim:1
Steel Nunchaku 50 2-11 1300 35 - +0 - - +1 AC, Ninja
Club 150 3-10 1500 40 - +0 - - Del@CL
Dead Cat 150 3-10 1500 40 - +0 - - Del@CL
Pewter Tankard 100 3-10 1500 40 -15 +0 - - Del@CL
Fine Mace 120 3-13 1350 45 - -10 - -  
Mace 120 3-12 1350 45 - -10 - -  
Silvery Mace 120 4-14 1350 45 +3 -10 2 - Good, Spark (1-3hp IA, 25%)
Platinum Mace 120 4-13 1500 45 +9 -10 1 - Priest, Lim:1
Spiked Club 160 3-12 1500 45 -1 -10 - - Del@CL
Frost Sceptre 120 4-13 1650 45 - -15 2 - FJET (12-32hp DRBA, 3x/day) Chill (MaxDmg-2, 10rnds, 20%), Mage, Lim:3
Dwarven Hammer 140 5-15 1550 50 - -15 *1 15  
Heavy-mace 140 4-13 1550 50 - -15 - -  
Crystal Club 130 5-14 1650 50 - -15 - -  
Crowbar 100 3-12 1750 50 -5 -10 - -  
Morning-star 150 3-15 1625 60 - -20 - -  
Warhammer 150 4-14 1625 60 - -15 - -  
Runic Warhammer 130 6-18 1675 60 +9 -20 2 20  
Displacer Beast Tent. 150 3-18 1725 60 -6 -20 - - Del@CL
Glowing Warhammer 150 5-15 1725 60 +3 -15 1 10  
Heavy Black Rod 150 5-16 1775 60 -8 -10 2 - Sinister (Blind Living, 10rnds, 10%)
Starsteel Mace 125 9-26 2100 60 +15 -20 3 30  
Heavy Bone Mace 140 6-16 1700 65 -6 -20 - - Stun (Nonmagical Effect, 3rnds, 1%)
Two-headed Morningstar 180 4-18 1725 65 -2 -20 - 15  
Stormhammer 175 12-48 4000 75 +3 -30 4 40 Lightning (5-20hp IA, 25%)

 
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2 Handed Blunt Enc Damage Mn-Mx Weap. Speed Str. Need Acc +/- BS Acc Mag Lvl Level Special Properties
Rune-carved Staff 80 3-11 1200 20 +3 nil - - +1 AC
Obsidian Runestaff 100 3-11 1200 30 +6 nil 1 - +3 AC, SC+3, BURN, Mage Quest Weapon
Quarterstaff 100 2-10 1200 30 - nil - - +1 AC, Del@CL
Oaken Staff 110 3-12 1300 30 +3 nil - - +1 AC
Rosewood Staff 100 3-12 1300 30 +3 nil 2 - +5 AC, SC+5, Mn+2, Mage, Lim:3
Iron-Capped Staff 110 2-11 1300 35 - nil - - +1 AC, Del@CL
Ashwood Staff 110 3-13 1300 35 +3 nil - 10 +1 AC
Long Golden Staff 110 3-14 1300 35 +3 nil 2 15 +1 AC
Thunderstaff 110 3-14 1300 35 +5 nil 3 15 +1 AC, LBOL (15-40hp DRBA, 10x/day), Shock (1-3hp IA, 100%), Mage, Lim:3
Darkwood Staff 100 4-12 1200 40 +6 nil 1 - +2 AC, SC+5, Druid, Lim:1
Emerald-tipped Crozier 100 10-18 1750 40 - nil 2 20 Mn+5, Divine Intervention (12mn, +1hp/rnd, +8 AC, 160rnds), MnRgn+25, Priest, Lim:1
Dragonclaw Staff 125 4-15 1775 40 +5 nil 2 20 Mn+5, Chain Lightning (18mn 28-80hp DRBA), MnRgn+25, Mage, Lim:1
Silverwood Staff 125 4-15 1775 40 +5 nil 2 20 Mn+5, Starbeam (14mn, 34-94hp DRBA), MnRgn+25 Druid, Lim:1
Staff-sling 75 3-12 1500 45 +5 nil - -  
Staff of the Elements 150 4-15 1700 50 - nil 2 20 +1 AC, Earthquake (1-4hp IA, 25%), Lightning (1-4hp IA, 25%), Fire (1-4hp IA, 25%), Ice (1-4hp IA, 25%) Also usable by Mage/Druid/Mystic
Twisted Bone Staff 110 5-18 1750 50 - nil 2 25 Mn+5, SC+2, +1 AC, Drain (2mn, 2-12hp on Living,25%) Priest/Mage/Druid, Lim:2
Kusari Gama 120 3-18 2000 50 - nil - - +2 AC, Ninja
Serpent Scourge 130 4-16 2250 60 - nil 2 - Flay (Poison Living 3x/day, 80rnds), Sear (1-3hp IA, 100%)
Serpent Staff 125 10-30 3000 60 +5 nil 3 30 +1 AC, Constriction (Hold Person, -5 AC, -2hp/rnd IA, 20rnds, 25%)
Black Flail 225 5-20 1725 70 +6 nil 1 - Cleric, Lim:1
Flail 200 5-20 2000 70 -1 nil - -  
Hell-flail 200 5-20 2100 70 -10 nil 3 - Evil, Fire (1-6hp IA, 100%) Lim:3
Three-headed Flail 160 6-23 2200 75 - nil - 15  
Great Bronzewood Club 250 6-23 2200 80 - nil - 10  
Battle-hammer 250 6-22 2250 80 -2 nil - -  
Dwarven Craft-hammer 250 8-30 2350 85 -10 nil 2 20  
Manticore Tail 300 8-30 2475 90 -20 nil - - Del@CL
Icehammer 250 13-24 2500 90 - nil 3 25 Frost (2-8hp IA, 100%), Lim:1
Maul 300 8-25 2600 90 -5 nil - -  
Huge Darkwood Club 600 10-34 3300 100 +6 nil 1 - +1 AC, Lim:1
Massive Wooden Club 300 10-30 3000 100 -5 nil - - Del@CL

 

Notes:

Special Properties lists the abilities of the weapon:


 
Crt = Criticals rnds = Rounds
PL = Picklocks HpRgn = HP Regeneration
Lv = Level Required Thf = Thievery
MnRgn = Mana Regeneration Mn = Mana
Trk = Tracking #% = Percentage Change of Spell Effect Occuring
SC = Spellcasting Del@CL = Delete at Cleanup
hp=Hit Points Damage On Armour = Spell Effect reduced by armor
Lit+# = Light Increase Ign Armour = Spell Effect ignores armor
Crsd = Cursed Nonmagical Effect = Magic Resistance does not reduce effects
Loyal = Loyal Item Living = Affects Living Creatures (Non Undead)

This List is sorted  in the following order:

  1. Strength required to wield the weapon properly
  2. Weapon Speed - Faster to Slower
  3. Alphabetically from A to Z

 

 
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